mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, 27, D:1) a +2 dagger of pain a kobold skeleton (3, 37, D:1) a +0 whip 4 stones (5, 26, D:1) a +0 dagger a goblin skeleton a frilled lizard skeleton (5, 27, D:1) a frilled lizard skeleton (6, -6, D:1) a flux talisman (13, 35, D:1) a +0 club (24, 15, D:1) a +0 ring mail (25, 20, D:1) a +0 short sword a +0 dagger Level 2 of the Dungeon [Shop] Zaop's Weapon Boutique a +0 dagger (26 gold) a +0 mace (39 gold) 4 stones (5 gold) a +0 hand axe (39 gold) a +2 great sword of draining (308 gold) the +10 morningstar of Midwinter {flame, *Rage rElec Will- Dex+6} (1007 gold) Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. Will-: It decreases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 great sword (84 gold) the +2 orcbow "Laguvili" {flame, ^Fragile Will++ rCorr} (484 gold) Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. (0, 0, D:2) a +0 dagger 4 stones (7, 17, D:2) 5 curare-tipped darts (29, 8, D:2) a +0 whip a kobold skeleton (38, -11, D:2) a jackal skeleton a jackal skeleton a ball python skeleton (43, 27, D:2) 7 stones (60, 34, D:2) 7 stones (61, 33, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 9, D:3) a +0 leather armour (15, 9, D:3) 9 stones (15, 12, D:3) 5 stones (15, 18, D:3) a +0 dagger (18, -9, D:3) 2 scrolls of noise (20, 11, D:3) a +0 club (36, 16, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 7 gold pieces (6, -2, D:4) 10 gold pieces