Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (console) character file. Game seed: 871171302845403423 1595 mmoncure the Frost Mage (level 8, 0/56 (61) HPs) Began as a Merfolk Ice Elementalist on Oct 31, 2024. Was an Initiate of Dithmenos. Slain by a wight ... wielding a +3 mace (7 damage) ... on level 6 of the Dungeon. The game lasted 00:09:25 (6244 turns). mmoncure the Frost Mage (Merfolk Ice Elementalist) Turns: 6244, Time: 00:09:26 HP: 0/56 (61) AC: 12 Str: 8 XL: 8 Next: 93% MP: 10/14 EV: 12 Int: 23 God: Dithmenos [......] Gold: 325 SH: 0 Dex: 16 Spells: 6/16 levels left rFire . . . b - +0 hand axe "Ytecvihe" {holy, Int+6} rCold + . . (no shield) rNeg + . . x - +3 leather armour "Attez" {-Tele rC+ rN+ rCorr Dex+2} rPois . p - +0 helmet rElec . o - +2 cloak {rCorr} rCorr + (no gloves) SInv . r - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.14/turn %: no teleportation @: lightly drained A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Dithmenos. Dithmenos was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 325 gold pieces. Inventory: Hand Weapons a - the +1 sling of Defilement {elec, rCorr Str+2 Dex+9 Stlth-} (You took it off a hobgoblin on level 4 of the Dungeon) Str+2: It affects your strength (+2). Dex+9: It affects your dexterity (+9). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. b - the +0 hand axe "Ytecvihe" (weapon) {holy, Int+6} (You took it off a hobgoblin on level 4 of the Dungeon) Int+6: It affects your intelligence (+6). Armour o - a +2 cloak of preservation (worn) p - a +0 helmet (worn) r - a +1 pair of boots (worn) u - a +0 robe x - the +3 leather armour "Attez" (worn) {-Tele rC+ rN+ rCorr Dex+2} (You found it on level 5 of the Dungeon) Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Talismans m - a dragon-blood talisman Wands c - a wand of digging (4) Scrolls e - a scroll of revelation f - a scroll of immolation i - a scroll of poison {unknown} j - a scroll of amnesia {unknown} l - a scroll of fear {unknown} q - 3 scrolls of enchant weapon s - a scroll of silence {unknown} w - a scroll of teleportation {unknown} y - a scroll of enchant armour {unknown} z - a scroll of fog {unknown} Potions d - 2 potions of attraction g - a potion of magic h - a potion of heal wounds {unknown} k - 2 potions of enlightenment {unknown} n - 2 potions of lignification {unknown} t - a potion of experience {unknown} v - 4 potions of curing A - a potion of resistance {unknown} Skills: + Level 4.8 Fighting + Level 2.1 Ranged Weapons + Level 4.7 Dodging - Level 2.1 Stealth + Level 4.5 Spellcasting - Level 4.0 Summonings * Level 8.3 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 86% 1d13 1% 3 c - Ozocubu's Armour Ice 43% N/A 1% 3 d - Summon Ice Beast Ice/Summ 33% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 48% N/A 4% 2 Apportation Tloc 10% N/A 14% 1 Magic Dart Conj 20% 1d4 14% 1 Jinxbite Hex 10% N/A 22% 2 Lesser Beckoning Tloc 10% N/A 22% 2 Searing Ray Conj 10% 2d4 22% 2 Fugue of the Fallen Necr 5% N/A 41% 3 Maxwell's Portable Pile Tloc 5% (3-9)d3 41% 3 Teleport Other Tloc 5% N/A 41% 3 Anguish Hex/Necr 2% N/A 82% 4 Fulminant Prism Conj/Alch 2% 3d5 82% 4 Alistair's Intoxication Alch 3% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Shops: D:3 = Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The wight hits you with a +3 great sword! The wight hits you but does no damage. x2 Your ice beast barely misses the wight. The wight hits you with a +0 long sword. You partially resist. You feel drained. The wight completely misses you. The wight hits you with a +3 mace. You partially resist. You feel drained. The wight misses you. Your magical contamination has completely faded away. You hit the wight. The wight convulses. The wight is heavily damaged. You closely miss the wight. x2 Your ice beast closely misses the wight. The wight closely misses you. The wight hits you but does no damage. x2 The wight closely misses you. Unknown command. Unknown command. Your ice beast hits the wight but does no damage. The wight barely misses you. x2; The wight closely misses you. x2 You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. Unknown command. You hit the wight but do no damage. You barely miss the wight. x2 The wight hits you with a +3 great sword. You partially resist. You feel drained. The wight barely misses you. The wight hits you with a +3 mace! You partially resist. You feel drained. Unknown command. You hit the wight. The wight convulses. The wight is lightly damaged. You hit the wight but do no damage. x2; The wight hits you but does no damage. The wight closely misses you. The wight hits you with a +0 long sword. * * * LOW HITPOINT WARNING * * * The wight misses you. The wight hits you with a +3 mace! * * * LOW HITPOINT WARNING * * * The wight misses you. You hit the wight but do no damage. The wight is lightly damaged. You barely miss the wight. x2; The wight barely misses you. The wight hits you with a +3 mace! You die... #.#............# #.#............# #.##......<...## #.###....#....### #.# ####.####.... #.# #.# ##### #.# #.# ##z######.# #@z.......# #z#.####..# #.#.# #..### #.#.# #..รท.## ##.#.# ###.#..##### #..#.# #...##...... #.##.# #.########## #.##.###.# #.##.##..# You could see 3 wights. Vanquished Creatures Edmund (D:5) Pargi (D:4) A sky beast (D:6) 3 centaurs 2 phantoms (D:5) A bullfrog (D:4) 3 scorpions A bombardier beetle (D:3) A jelly (D:4) Crazy Yiuf (D:3) 4 hounds An orc priest (D:5) 5 iguanas 2 sleepcaps (D:6) An orc wizard (D:4) 14 adders 2 ufetubi (D:5) 3 dart slugs 7 orcs 6 ball pythons 10 endoplasms 7 giant cockroaches 5 goblins 6 hobgoblins 6 kobolds 2 quokkas 4 bats 3 frilled lizards 5 rats (D:1) 108 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 136 | D:1 | Reached XP level 2. HP: 11/20 MP: 1/5 272 | D:1 | Reached skill level 1 in Fighting 572 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 807 | D:1 | Reached skill level 5 in Ice Magic 926 | D:1 | Learned a level 3 spell: Frozen Ramparts 1212 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/7 1462 | D:2 | Found a faded altar of an unknown god. 1779 | D:3 | Found a radiant altar of Vehumet. 1796 | D:3 | Noticed a scorpion 1805 | D:3 | Killed a scorpion 1806 | D:3 | Reached skill level 1 in Summonings 1806 | D:3 | Reached XP level 5. HP: 19/38 MP: 0/9 2081 | D:3 | Found Ylefuc's Jewellery Shoppe. 2331 | D:3 | Found a runed translucent door. 2332 | D:3 | Noticed Crazy Yiuf 2905 | D:3 | Killed Crazy Yiuf 2906 | D:3 | Reached skill level 6 in Ice Magic 2906 | D:3 | Reached XP level 6. HP: 38/46 MP: 6/10 3015 | D:4 | Noticed Pargi 3021 | D:4 | Learned a level 3 spell: Ozocubu's Armour 3025 | D:4 | Learned a level 3 spell: Summon Ice Beast 3037 | D:4 | Killed Pargi 3482 | D:4 | Reached XP level 7. HP: 40/52 MP: 12/12 3668 | D:4 | Identified the +1 sling of Defilement {elec, rCorr Str+2 | Dex+9 Stlth-} 3668 | D:4 | Identified the +0 hand axe "Ytecvihe" {holy, Int+6} 3691 | D:4 | HP: 1/52 [hobgoblin/the +0 hand axe "Ytecvihe" {holy, | Int+6} (2)] 4113 | D:5 | Entered Level 5 of the Dungeon 4158 | D:5 | Reached skill level 7 in Ice Magic 4570 | D:5 | Found a shimmering altar of Xom. 4949 | D:5 | Identified the +3 leather armour "Attez" {-Tele rC+ rN+ | rCorr Dex+2} 5049 | D:5 | Reached skill level 1 in Ranged Weapons 5049 | D:5 | Reached XP level 8. HP: 60/60 MP: 12/14 5311 | D:5 | Found a staircase to the Ecumenical Temple. 5320 | Temple | Entered the Ecumenical Temple 5324 | Temple | Became a worshipper of Dithmenos the Shrouded 5407 | D:6 | Noticed Edmund 5428 | D:5 | Killed Edmund 5715 | D:6 | Reached skill level 8 in Ice Magic 6166 | D:7 | Noticed a manticore 6244 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_rooms, minmay_pentomino_p4 D:2: layout_basic, ebering_ecumenical_altar_mist, serial_bayou_ford_a, serial_bayou_pond_d D:3: layout_basic, nicolae_vehumet_altar_sigil, serial_shops, shop, lightli_corner_chamber, uniq_crazy_yiuf_cottage D:4: layout_loops_ring, bh_walls_and_bars, uniq_pargi D:5: layout_layer_cave, mainiacjoe_overflow_paths, temple_hall D:6: layout_rooms, uniq_blorkula_the_orcula, uniq_edmund D:7: layout_rooms, grunt_temple_overflow_holy_war Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.8 Ice Magic | 5 6 7 8 | 8.3 Summonings | 1 2 3 4 | 4.0 Spellcasting | 3 4 | 4.5 Dodging | 3 4 | 4.7 Ranged Weapons | 1 2 | 2.1 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 33 | 6 | || 39 Punch | | 1 | || 1 Quarterstaff | | 38 | 21 || 59 Hand axe | | | 11 || 11 Fire: Sling | | | 127 || 127 Cast: Freeze | 51 | 44 | 6 || 101 Frozen Ramparts | | 5 | 17 || 22 Ozocubu's Armour | | 1 | 3 || 4 Summon Ice Beast | | 1 | 1 || 2 Use: Scroll | | 3 | 2 || 5 Potion | | | 1 || 1 Stab: Sleeping | | 2 | || 2 Armour: Robe | 45 | 48 | 63 || 156 Leather armour | | | 74 || 74 Dodge: Dodged | 56 | 50 | 129 || 235 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6299 | 6103 | 196 | 316 | 4829 | 8 | 787.4 | Dungeon | 6290 | 6102 | 188 | 316 | 4829 | 7 | 898.6 | Temple | 8 | 1 | 7 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1437 daAuts D:3: 1314 daAuts D:4: 1151 daAuts D:1: 894 daAuts D:2: 758 daAuts D:6: 710 daAuts D:7: 24 daAuts Temple: 8 daAuts