Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (console) character file. Game seed: 12826178409766839551 5 mmoncure the Apothecary (level 1, -3/14 HPs) Began as a Merfolk Alchemist on Oct 31, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (256 turns). mmoncure the Apothecary (Merfolk Alchemist) Turns: 256, Time: 00:00:34 Health: -3/14 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} Skills: + Level 0.4 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting - Level 0.7 Conjurations * Level 4.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Static Discharge Conj/Air 4% 3-4/arc 30% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 13% N/A 38% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Airstrike Air 0% 2d(1-17) 93% 4 Summon Lightning Spire Summ/Air 1% 3d4 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the quokka. The quokka is severely wounded. The quokka misses you. You hit the quokka. The quokka is almost dead. The quokka closely misses you. You hit the quokka but do no damage. The quokka is almost dead. The quokka misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 56% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * You miss the quokka. The quokka is almost dead. The quokka completely misses you. You hit the quokka but do no damage. The quokka is almost dead. The quokka closely misses you. You closely miss the quokka. The quokka is almost dead. The quokka closely misses you. Unknown command. You hit the quokka. You kill the quokka! You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You die... #.###.# #.# #.g##.# ..# ##..#.###.#### ##.#.....[... #..Jg##.### ####.r..# ##.###..# ###...###.# +.'.<..@Jg# #'#...###.# #.##.## #.# ##.##'####.###### ##...##.##.......# ##.....##.#..####.# +.......'##..# #.# ##.....###...# #.# ##...####...# #.# You could see an endoplasm and a goblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 256 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, minmay_pentomino_z2 Action || total ---------------------------++------- Melee: Unarmed || 26 Cast: Sting || 8 Armour: Robe || 10 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 256 | 256 | 0 | 0 | 182 | 1 | 256.0 | Dungeon | 256 | 256 | 0 | 0 | 182 | 1 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 256 daAuts