Dungeon Crawl Stone Soup version 0.33-a0-305-g75134b2f13 (console) character file. Game seed: 12190023138161401284 26 mmoncure the Apothecary (level 3, 0/26 HPs) Began as a Coglin Alchemist on Nov 9, 2024. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (1099 turns). mmoncure the Apothecary (Coglin Alchemist) Turns: 1099, Time: 00:01:59 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 8% Magic: 4/6 EV: 5 Int: 16 God: Gold: 98 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . g - +0 rapier {Seojun} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: held A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons g - a +0 rapier (weapon) {Seojun} Armour a - a +0 robe (worn) Scrolls d - a scroll of blinking i - a scroll of vulnerability Potions b - a potion of magic c - a potion of cancellation e - a potion of heal wounds {unknown} h - a potion of curing {unknown} Skills: + Level 1.0 Fighting - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.1 Spellcasting + Level 1.1 Conjurations * Level 3.9 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 14% 2 Summon Small Mammal Summ 4% N/A 21% 1 Call Imp Summ 2% N/A 30% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 14% N/A 36% 4 Call Canine Familiar Summ 1% N/A 52% 3 Inner Flame Hex/Fire 1% N/A 52% 3 Sticky Flame Fire/Alch 8% 2d4 65% 4 Summon Blazeheart Golem Fire/Summ 1% N/A 90% 4 Irradiate Conj/Alch 4% 3d13 90% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the endoplasm. You kill the endoplasm! No target in view! Found a club. You open the door. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! The gnoll moves out of view. There is an open door here. No target in view! A gnoll comes into view. It is wielding a +0 halberd and quivering a throwing net. A gnoll comes into view. It is wielding a +0 mace. There are monsters nearby! The gnoll shouts! You hear a shout! The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net. You are held in a net! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (72% to hit) The sting hits the gnoll but does no damage. The gnoll is poisoned. The gnoll hits you with a +0 spear. Unknown command. You struggle against the net. The gnoll hits you with a +0 mace. The gnoll barely misses you. You struggle against the net. The gnoll hits you with a +0 mace. The gnoll barely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, poisoned, 72% to hit) The sting misses the gnoll. The gnoll hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. The gnoll hits you with a +0 spear. You die... .......##. #..g... .####..#.#.. +...... ...#.......# #......## ##.........# #........ .........#.. #.......### ##......... #......g#<# #...†.#### #.....gg#.# ##.....#### # #@#.####.......... ####. #.#....'........## #.....####'######........# #............# #........# #............# #........# # #............# #........# #.#.#...........## #........# ..#'#...........# #........# #..............# .....###### You could see 3 gnolls and a hobgoblin. Vanquished Creatures A dart slug (D:2) 4 bats 3 endoplasms (D:2) 2 goblins (D:2) 2 hobgoblins (D:1) A kobold (D:2) 5 quokkas A ball python (D:2) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 342 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/4 740 | D:2 | Reached skill level 1 in Conjurations 1020 | D:2 | Reached skill level 1 in Fighting 1020 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1099 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Conjurations | 1 | 1.1 Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.5 Alchemy | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 22 Rapier || 23 Cast: Sting || 30 Use: Scroll || 3 Stab: Sleeping || 1 Armour: Robe || 36 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1103 | 1066 | 37 | 0 | 885 | 2 | 551.5 | Dungeon | 1103 | 1066 | 37 | 0 | 885 | 2 | 551.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 638 daAuts D:2: 465 daAuts