mmoncure Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, -13, D:1) a rat corpse (skeletalised by now) (6, -10, D:1) a +0 ring mail (13, -3, D:1) a ball python corpse (skeletalised by now) (25, 11, D:1) 6 stones (27, 16, D:1) 3 stones (29, 14, D:1) a +0 dagger (30, 25, D:1) a rat skeleton (31, 14, D:1) 6 poisoned darts (37, 9, D:1) 6 poisoned darts (37, 20, D:1) a +2 barding (39, 37, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 37, D:1) a rat corpse (skeletalised by now) (45, 29, D:1) a +0 short sword a kobold corpse (skeletalised by now) (47, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 32, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Miumituo's Assorted Antiques a +0 heavy great mace (424 gold) a +0 leather armour (62 gold) a potion of invisibility (248 gold) 2 potions of curing (186 gold) a potion of curing (93 gold) the +2 broad axe "Goomumam" {heavy, +Blink Int+3} (1162 gold) Int+3: It affects your intelligence (+3). +Blink: It lets you blink. a +1 leather armour of poison resistance (341 gold) [Shop] Pedeseah's Jewellery Emporium an amulet of the acrobat (300 gold) a ring of flight (175 gold) a ring of resist corrosion (200 gold) a ring of see invisible (150 gold) the amulet "Varulabb" {Spirit Harm rN+ Dex+3} (475 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. a +4 ring of slaying (360 gold) an amulet of faith (400 gold) a ring of poison resistance (200 gold) an amulet of magic regeneration (300 gold) [Shop] Keqoarej's Jewellery Emporium an amulet of regeneration (390 gold) a +6 ring of strength (468 gold) the ring of Kuicvyacuts {^Contam +Blink rPois rC- Str+8} (496 gold) [ring of poison resistance] Str+8: It affects your strength (+8). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. the ring "Jothif" {rC+ Int+3 Dex+6 Stlth-} (713 gold) [ring of dexterity] Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. Stlth-: It makes you less stealthy. a +6 ring of dexterity (468 gold) a ring of protection from cold (325 gold) [Shop] Dirif's Assorted Antiques a +2 robe of cold resistance (424 gold) a potion of lignification (72 gold) a +0 pair of gloves (108 gold) a wand of roots (8) (460 gold) a +0 falchion (72 gold) a scroll of teleportation (72 gold) a scroll of teleportation (72 gold) a scroll of fog (96 gold) a +0 mace (72 gold) (0, 0, D:2) a +0 club (19, 26, D:2) a ball python corpse (skeletalised by now) (21, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 22, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (25, -3, D:2) a ring of fire (26, 17, D:2) 4 stones (28, 2, D:2) a bat corpse (skeletalised by now) (28, 22, D:2) a +0 short sword (30, 14, D:2) a +0 short sword (32, 16, D:2) a bat skeleton (34, -4, D:2) a +0 plate armour (34, 4, D:2) a quokka skeleton (41, 32, D:2) a +0 short sword a kobold skeleton (53, 16, D:2) a +0 short sword