Dungeon Crawl Stone Soup version 0.33-a0-324-g0b821916ea (console) character file. Game seed: 11144707189480631941 1 mmoncure the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on Nov 16, 2024. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (107 turns). mmoncure the Apothecary (Octopode Alchemist) Turns: 107, Time: 00:00:12 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 2/3 EV: 12 Int: 17 God: Gold: 13 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} c - a scroll of acquirement {unknown} Potions a - a potion of magic Skills: + Level 0.1 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 1.0 Conjurations * Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. The endoplasm quivers. Unknown command. You tentacle-slap the endoplasm but do no damage. Your squeeze misses the endoplasm. The endoplasm hits you. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm, but do no damage. The endoplasm hits you. You tentacle-slap the endoplasm but do no damage. The endoplasm hits you. Unknown command. You barely miss the endoplasm. The endoplasm barely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. The endoplasm is heavily wounded. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You die... ###### ...... #....# #############....# ............#....# ...########.#....# ...# #.#....# ...# #.#....# ##.# #.#...J# .#.# #.#...@# .'.# #.#.#..####### .#.# #.#........... ##.# #.####.######## ...# #.#...........# ...# #.###########.# ...########.###########.# ..........).............# ......................### You could see an endoplasm. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 107 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, chequers_ecumenical_altar_simple, minmay_heptomino_h4 Action || total ---------------------------++------- Melee: Unarmed || 8 Tentacles || 2 Constrict || 1 Cast: Sting || 1 Armour: Skin || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 107 | 107 | 0 | 0 | 86 | 1 | 107.0 | Dungeon | 107 | 107 | 0 | 0 | 86 | 1 | 107.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts