Seeded DCSS version 0.33-a0-393-g6b26e9b081 (console) character file. Game seed: 17691102127378423539 (custom seed) 0 mmoncure the Apothecary (level 1, -1/13 HPs) Began as a Coglin Alchemist on Nov 16, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (55 turns). mmoncure the Apothecary (Coglin Alchemist) Turns: 55, Time: 00:00:22 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.0 Fighting - Level 1.7 Dodging - Level 1.5 Stealth + Level 1.7 Spellcasting - Level 0.8 Conjurations * Level 3.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 10% N/A 52% 4 Sticky Flame Fire/Alch 5% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You kill the rat! The jackal closely misses you. You closely miss the jackal. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal misses you. You miss the jackal. The jackal is heavily wounded. The jackal pauses to sniff the ground. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You completely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. The jackal pauses to sniff the ground. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. You die... .......+..# ##........## #........... #.......# #...#### #.......# ........# ##.....## ........### ##hhh## P....♣P...### ##h## PP..PP♣.....####@####.. ♣....P♣♣P............... P.P..PPP...###.#######.# ..⌠...P...###..# .⌠........#...## ...⌠...##...### P.....###..## PP...## #### ....## You could see 4 jackals. Vanquished Creatures A rat (D:1) 2 butterflies (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 55 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_rooms, serial_shops, shop_coins, nicolae_shop_bloodbath_and_beyond, grunt_decor_arrowhead Action || total ---------------------------++------- Melee: Unarmed || 24 Armour: Robe || 12 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 55 | 55 | 0 | 0 | 14 | 1 | 55.0 | Dungeon | 55 | 55 | 0 | 0 | 14 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 55 daAuts