Seeded DCSS version 0.33-a0-484-ge55ba79dcc (console) character file. Game seed: 7431996551440692420 (custom seed) 2 mmoncure the Tinkerer (level 1, -2/14 HPs) Began as a Mountain Dwarf Forgewright on Nov 25, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (64 turns). mmoncure the Tinkerer (Mountain Dwarf Forgewright) Turns: 64, Time: 00:00:14 Health: -2/14 AC: 2 Str: 12 XL: 1 Next: 25% Magic: 0/3 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) Potions b - a potion of magic d - a potion of mutation {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Maces & Flails - Level 1.3 Dodging - Level 1.4 Stealth + Level 1.8 Spellcasting * Level 4.9 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! The jackal bites you but does no damage. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 67% to hit) The kinetic grapnel hits the jackal. The jackal is moderately wounded. The jackal stops to sniff the ground. Unknown command. You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. You completely miss the jackal. The jackal is almost dead. The grapnel comes loose from the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 67% to hit) The kinetic grapnel hits the jackal. You kill the jackal! You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... ######## #..h@..## ........####..### ...#######......# #..#.### #......# #......# ##.#.### #.)....# #......# You could see a jackal. Vanquished Creatures A jackal (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 64 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_rooms, serial_shops, shop, nicolae_shop_rolling_square, shop, nicolae_shop_peninsula Action || total ---------------------------++------- Melee: Mace || 6 Cast: Kinetic Grapnel || 5 Armour: Robe || 13 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 42 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 42 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts