mmoncure Level 1 of the Dungeon [Shop] Ininoit's Weapon Boutique a +0 hand axe (39 gold) a +0 club (13 gold) 4 stones (5 gold) a +0 sling (19 gold) the +9 dagger of the Ecumenical Temple {venom, Fly} (734 gold) Fly: It grants you flight. a +0 mace (39 gold) 6 javelins (234 gold) a +0 mace (39 gold) 8 stones (10 gold) a +0 spear (39 gold) [Shop] Noots's Book Shoppe a manual of Evocations (800 gold) My Sojourn through Swampland (240 gold) a manual of Long Blades (800 gold) Qurolag's Discourse on Charred Bewitchment (360 gold) Spells Type Level a - Jinxbite Hexes 2 b - Dazzling Flash Hexes/Fire 3 c - Sigil of Binding Hexes 3 d - Forge Monarch Bomb Fire/Forgecraft 6 a book of the Moon (400 gold) a book of Cantrips (160 gold) a book of Winter (280 gold) a Grand Grimoire (340 gold) [Shop] Uniritz's Jewellery Boutique the ring of Ranel {^Drain rPois rF+ rC- Int+3 Fire} (479 gold) [ring of fire] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. a ring of ice (unknown) (325 gold) the ring "Qusizob" {rC+ rCorr Int+6} (722 gold) [ring of intelligence] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). a ring of magical power (unknown) (260 gold) a +6 ring of strength (unknown) (468 gold) a ring of willpower (unknown) (325 gold) a +4 ring of slaying (unknown) (468 gold) a ring of willpower (unknown) (325 gold) an amulet of magic regeneration (unknown) (390 gold) an amulet of reflection (unknown) (390 gold) a flux talisman (325 gold) a ring of flight (unknown) (227 gold) [Shop] Zunlyky's Antique Weapon Shop a +0 hand axe (81 gold) a +0 dagger of pain (189 gold) a +0 sling (40 gold) a +0 whip (67 gold) the +8 sling of Hameuqea {heavy, rF+ rC+ Str+2} (1833 gold) rF+: It protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (14, -19, D:1) a +0 club a stone a +0 dagger a kobold corpse (skeletalised by now) (15, -17, D:1) a +0 club (15, -10, D:1) a +0 dagger (16, -17, D:1) a stone (16, 10, D:1) a +0 dagger a ball python corpse (skeletalised by now) (17, -22, D:1) a +6 ring of strength (18, -10, D:1) a +0 ring mail (21, 7, D:1) a +0 dagger (27, 3, D:1) a +0 whip (31, -19, D:1) a +0 dagger (32, 17, D:1) a +0 hand axe (36, 14, D:1) a human skeleton (37, -11, D:1) a +0 dagger (44, -20, D:1) a rat corpse (skeletalised by now) (51, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (56, -20, D:1) a +0 leather armour (58, -4, D:1) a rat skeleton (59, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (59, -4, D:1) 4 stones (59, 1, D:1) a +0 ring mail (60, -21, D:1) a hobgoblin corpse (skeletalised by now) (63, -16, D:1) a frilled lizard corpse (skeletalised by now) (64, -7, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, -2, D:2) 5 stones (1, 0, D:2) a frilled lizard corpse (skeletalised by now) (6, 5, D:2) a ring of magical power (13, -14, D:2) a giant cockroach corpse (15, 8, D:2) a frilled lizard corpse (skeletalised by now) (16, -2, D:2) a ring of ice (16, 16, D:2) a +0 ring mail (18, -10, D:2) a +0 robe (18, 16, D:2) an adder corpse (skeletalised by now) (26, -4, D:2) 3 stones (28, -9, D:2) a +0 dagger a kobold skeleton (28, -5, D:2) a +0 dagger (29, -5, D:2) a kobold corpse (skeletalised by now) (30, -5, D:2) a +0 whip 5 stones a +0 dagger (31, 12, D:2) a frilled lizard corpse (skeletalised by now) (34, 13, D:2) a rat corpse (skeletalised by now) (42, 14, D:2) a bat corpse (skeletalised by now) (47, -14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse