Dungeon Crawl Stone Soup version 0.33-a0-776-g802b72d441 (console) character file. Game seed: 13946682610343117223 49 mmoncure the Apothecary (level 3, 0/26 HPs) Began as a Merfolk Alchemist on Jan 20, 2025. Slain by a sleepcap (7 damage) ... while put to sleep by a sleepcap... on level 2 of the Dungeon. The game lasted 00:01:58 (1442 turns). mmoncure the Apothecary (Merfolk Alchemist) Turns: 1442, Time: 00:01:59 Health: 0/26 AC: 4 Str: 8 XL: 3 Next: 77% Magic: 6/6 EV: 2 Int: 16 God: Gold: 34 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: sleeping A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) g - a +0 pair of gloves (worn) i - a +0 buckler Scrolls c - a scroll of poison {unknown} f - a scroll of vulnerability {unknown} h - a scroll of identify {unknown} j - a scroll of butterflies {unknown} Potions e - a potion of curing Skills: + Level 1.3 Fighting + Level 3.3 Dodging - Level 2.1 Stealth + Level 0.0 Shields + Level 2.3 Spellcasting - Level 0.7 Conjurations + Level 0.4 Fire Magic * Level 4.8 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d3 8% 1 b - Mercury Arrow Conj/Alch 20% 2d6 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 17% N/A 26% 4 Sticky Flame Fire/Alch 10% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: a sleepcap Poisonous fumes billow around the sleepcap! The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: a sleepcap Poisonous fumes billow around the sleepcap! The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Okay, then. Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (chance to weaken: 96%) The glob of mercury hits the sleepcap. The sleepcap looks weaker. The sleepcap is lightly damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The sleepcap releases spores at you. You hit the sleepcap but do no damage. The sleepcap is lightly damaged. The sleepcap closely misses you. Magic courses through your body. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You die... #.....÷.......##.... #.......###.### ##.. ##......# ♣.♣ .. #....).#♣♣.♣♣### #..............# ###..(##♣♣.♣♣#..... #..... ♣.♣ ...# #.....###f###....# #.......@........# ..................# ..................# ........####...... ........# ...... ......... ...... #....$... ..... #......... ..... #####..... You could see a sleepcap (weak). Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 3 goblins (D:1) 4 hobgoblins 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 5 kobolds 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 199 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 748 | D:1 | Learned a level 2 spell: Mercury Arrow 1151 | D:2 | Reached skill level 1 in Fighting 1151 | D:2 | Reached XP level 3. HP: 25/26 MP: 1/6 1442 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_mannequins, minmay_tree_intersection, minmay_misc_feat_cross Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Fighting | 1 | 1.3 Stealth | | 2.1 Spellcasting | | 2.3 Conjurations | | 0.7 Fire Magic | | 0.4 Alchemy | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 41 Cast: Poisonous Vapours || 41 Mercury Arrow || 2 Use: Potion || 2 Armour: Robe || 37 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1439 | 1360 | 79 | 0 | 1126 | 2 | 719.5 | Dungeon | 1439 | 1360 | 79 | 0 | 1126 | 2 | 719.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1142 daAuts D:2: 297 daAuts