mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones a kobold skeleton (3, -14, D:1) a bat corpse (skeletalised by now) (5, -15, D:1) a +0 short sword (5, -8, D:1) a +0 whip (9, -11, D:1) a +0 club a hobgoblin skeleton (20, -24, D:1) a bat skeleton (21, -13, D:1) a +0 short sword (22, 0, D:1) a +0 leather armour (25, 13, D:1) a +0 ring mail (32, -24, D:1) a bat corpse (skeletalised by now) (32, 11, D:1) a +0 dagger (35, 21, D:1) a ball python skeleton a quokka skeleton (38, 4, D:1) a +0 mace (38, 10, D:1) a +0 club (42, 3, D:1) a +0 club a goblin skeleton (43, 0, D:1) a +0 chain mail (47, -20, D:1) a +0 short sword (47, -15, D:1) a bat skeleton (48, 14, D:1) a +0 ring mail (50, 7, D:1) a +0 hand axe (54, -22, D:1) a +0 club (63, 18, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 flail (0, 5, D:2) a jackal corpse (skeletalised by now) (0, 8, D:2) a jackal corpse (1, 6, D:2) a jackal corpse (skeletalised by now) (10, 19, D:2) a +2 whip of distortion (15, -2, D:2) a +0 flail (16, 3, D:2) a +0 ring mail (25, 10, D:2) a hobgoblin corpse (27, 9, D:2) a scroll of brand weapon