Dungeon Crawl Stone Soup version 0.33-a0-1012-gc279ef658a (console) character file. Game seed: 7500717849547202694 13 mmoncure the Magician (level 2, 0/22 HPs) Began as a Djinni Ice Elementalist on Feb 26, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (161 turns). mmoncure the Magician (Djinni Ice Elementalist) Turns: 161, Time: 00:00:31 Health: 0/22 AC: 2 Str: 7 XL: 2 Next: 50% Gold: 14 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . e - +2 dagger (holy) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons e - a +2 dagger of holy wrath (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of haste {unknown} d - a potion of lignification {unknown} Skills: + Level 0.7 Fighting + Level 2.4 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Forgecraft * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 b - Frozen Ramparts Ice 28% 1d5 12% 3 c - Ozocubu's Armour Ice 14% N/A 12% 3 d - Summon Ice Beast Ice/Summ 14% N/A 12% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. There are monsters nearby! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) You freeze the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. The jackal closely misses you. The jackal misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) You freeze the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal misses you. The jackal misses you. The jackal attacks as it pursues you! The jackal completely misses you. You barely miss the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal. The jackal is moderately wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .# ###.# ............ ............ . .... . ............ ..#.#.#..#..# ........##.# #..#.#.#..#..# .....#...##.# #..#.. ....... ..........#@# #..#.# #..#... .....##)..#h###..#.# #..#... #.........#h..#..#.###...... ...#.............#.#........ #.#..†.............#.#... # #....#.###............. #....#.# ##.#.#.##.##.. #..#.#.## #.#...##.# # #..#....###.#.#.##.# You could see 2 jackals. Vanquished Creatures 3 bats (D:1) An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) A quokka (D:1) 2 ball pythons (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | mmoncure set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 75 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 161 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, minmay_misc_feat_ornament Action || total ---------------------------++------- Melee: Unarmed || 5 Dagger || 1 Cast: Freeze || 17 Armour: Robe || 17 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 0 | 85 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 0 | 85 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts