mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -35, D:1) 4 stones (13, -32, D:1) a hobgoblin skeleton (14, -30, D:1) 2 stones a +0 dagger (21, -43, D:1) a quokka corpse (skeletalised by now) (25, -43, D:1) a frilled lizard corpse (skeletalised by now) (26, 5, D:1) a +0 war axe (27, -43, D:1) a bat corpse (skeletalised by now) (28, -30, D:1) a ball python skeleton (35, -26, D:1) a +0 short sword (35, -25, D:1) 4 stones a +0 club a kobold skeleton (35, -14, D:1) a rat skeleton (38, -39, D:1) a ball python corpse (skeletalised by now) (39, 4, D:1) a rat corpse (skeletalised by now) (40, -35, D:1) a +0 club (47, 4, D:1) a +0 short sword (50, -13, D:1) a +0 short sword a kobold skeleton (59, -4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Naeleg's Jewellery Boutique an amulet of guardian spirit (unknown) (330 gold) a +4 ring of slaying (unknown) (396 gold) a ring of wizardry (unknown) (330 gold) a ring of magical power (unknown) (220 gold) the ring of Music {rF++ MP+9 Int+4} (581 gold) [ring of magical power] rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). a ring of willpower (unknown) (275 gold) an amulet of magic regeneration (unknown) (330 gold) a ring of wizardry (unknown) (330 gold) an amulet of reflection (unknown) (330 gold) a +6 ring of intelligence (unknown) (396 gold) (0, 0, D:2) 6 stones (4, 2, D:2) a rat corpse (skeletalised by now) (11, 0, D:2) 6 stones (14, 2, D:2) a frilled lizard corpse (skeletalised by now) (18, -2, D:2) a quokka skeleton (29, -4, D:2) a +0 short sword a bat skeleton (33, -21, D:2) a +0 dagger of electrocution a goblin corpse (skeletalised by now) (42, -51, D:2) a ribbon worm corpse (47, -36, D:2) a +0 robe (54, 0, D:2) a rat skeleton (54, 1, D:2) a rat skeleton (55, 1, D:2) a +0 dagger (56, -45, D:2) a bat corpse (58, -45, D:2) a +0 dagger (58, -26, D:2) a +0 club a goblin corpse (skeletalised by now) (61, -11, D:2) a +0 hammer (63, -53, D:2) 8 stones (68, -2, D:2) a +0 dagger (70, 1, D:2) a quokka corpse (skeletalised by now) (71, 1, D:2) a +0 club (72, -1, D:2) a bat corpse (skeletalised by now) (73, 0, D:2) a +0 dagger a stone (75, 0, D:2) a +0 leather armour (75, 1, D:2) 4 stones (75, 2, D:2) a +0 spear (76, 1, D:2) 7 stones (76, 2, D:2) a +0 robe