Seeded DCSS version 0.33-a0-1399-g620d4cdf13 (console) character file. Game seed: 15247654956209444482 (custom seed) 16 mmoncure the Chiller (level 2, 0/18 HPs) Began as a Poltergeist Ice Elementalist on Apr 15, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (411 turns). mmoncure the Chiller (Poltergeist Ice Elementalist) Turns: 411, Time: 00:00:41 Health: 0/18 AC: 2 Str: 4 XL: 2 Next: 58% Magic: 0/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +1 cloak (haunted) Potions b - a potion of magic c - 3 potions of moonshine {unknown} d - 2 potions of berserk rage {unknown} e - a potion of enlightenment {unknown} f - a potion of might {unknown} Skills: + Level 0.5 Fighting + Level 2.5 Dodging - Level 3.0 Stealth + Level 2.2 Spellcasting * Level 4.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 9% 3 Ozocubu's Armour Ice 17% N/A 9% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Dazzling Flash Hex/Fire 2% N/A 50% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 50% 3 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Splinterfrost Shell Ice/Frge 4% 6d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) You freeze the hobgoblin. The hobgoblin is almost dead. The hobgoblin completely misses you. The jackal bites you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) You freeze the jackal. You kill the jackal! You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... ................ ............... .# .........=!.(####.# ..............w... ..............#.# ## ................# #$. #####+##.....#.!#... +...........##.##.### #$...@####.w.......# #....g# ###†....... ####.## #........ #.#######........ #.K...w.......... #..w...K......... #########...........!...$ #............############ #......).....# You could see a hobgoblin. Vanquished Creatures 2 giant cockroaches (D:1) 4 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Poltergeist Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 153 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 208 | D:1 | Got the Encyclopedia of Red-Hot Artifice 411 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, serial_shops, nicolae_lakefront_shop, minmay_pentomino_q4 Action || total ---------------------------++------- Melee: Unarmed || 17 Cast: Freeze || 19 Stab: Sleeping || 1 Armour: Skin || 34 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 411 | 411 | 0 | 0 | 306 | 1 | 411.0 | Dungeon | 411 | 411 | 0 | 0 | 306 | 1 | 411.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 411 daAuts