mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 trident (3, -17, D:1) a hobgoblin skeleton (3, -3, D:1) a ball python corpse (skeletalised by now) (5, -18, D:1) a +0 dagger (7, -30, D:1) a +0 club a goblin skeleton (7, -7, D:1) a quokka corpse (skeletalised by now) (8, -23, D:1) a +0 pair of gloves (15, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (25, -17, D:1) a +0 dagger (26, -14, D:1) a rat corpse (skeletalised by now) (27, 5, D:1) a +0 short sword (28, -18, D:1) a ball python corpse (skeletalised by now) (29, 10, D:1) 7 gold pieces (30, -27, D:1) 3 poisoned darts (33, 16, D:1) a +0 robe (36, -22, D:1) a hobgoblin corpse (skeletalised by now) (38, 16, D:1) 6 stones (39, 12, D:1) 9 gold pieces (46, -28, D:1) 4 stones (48, -34, D:1) a ball python skeleton (50, -16, D:1) a +0 dagger a goblin skeleton (51, 3, D:1) a ball python skeleton Level 2 of the Dungeon (10, 1, D:2) a frilled lizard corpse (25, 8, D:2) a +0 robe (29, 16, D:2) 3 poisoned darts (31, -5, D:2) 2 atropa-tipped darts (44, 13, D:2) a frilled lizard corpse (45, -5, D:2) a +0 club (46, 26, D:2) a +0 dagger (47, 27, D:2) a jackal skeleton Level 3 of the Dungeon (0, 0, D:3) a ring of see invisible