Dungeon Crawl Stone Soup version 0.34-a0-127-g34ef1d5bbb (console) character file. Game seed: 12178142656141368807 674 mmoncure the Magician (level 7, -4/47 HPs) Began as a Djinni Ice Elementalist on June 7, 2025. Slain by an ogre ... wielding a +0 giant club (20 damage) ... on level 4 of the Dungeon. The game lasted 00:03:20 (2685 turns). mmoncure the Magician (Djinni Ice Elementalist) Turns: 2685, Time: 00:03:21 Health: -4/47 AC: 11 Str: 7 XL: 7 Next: 90% Gold: 165 EV: 9 Int: 18 God: SH: 0 Dex: 14 rFire + + + n - +0 dagger (elec) rCold x . . (no offhand) rNeg . . . o - +2 ring mail "Woexki Cuiwn" {rF+ Regen+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... f - ring of protection from fire Stlth + (no ring) HPRegen 1.07/turn %: infuse magic (-5 HP) @: ice-armoured, freezing walls, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons n - a +0 dagger of electrocution (weapon) Armour a - a +0 robe o - the +2 ring mail "Woexki Cuiwn" (worn) {rF+ Regen+} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Jewellery f - a ring of protection from fire (worn) Scrolls d - a scroll of vulnerability {unknown} e - a scroll of brand weapon {unknown} j - a scroll of blinking {unknown} k - a scroll of immolation {unknown} Potions b - a potion of resistance {unknown} c - 2 potions of heal wounds g - a potion of haste {unknown} h - 2 potions of lignification i - 3 potions of berserk rage {unknown} l - 3 potions of curing m - a potion of attraction {unknown} p - a potion of invisibility {unknown} Skills: + Level 1.2 Fighting + Level 1.0 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.7 Spellcasting * Level 6.7 Conjurations * Level 6.7 Hexes * Level 6.7 Summonings * Level 6.7 Necromancy * Level 6.7 Translocations * Level 6.7 Forgecraft * Level 6.7 Fire Magic * Level 6.7 Ice Magic * Level 6.7 Air Magic * Level 6.7 Earth Magic * Level 6.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 2% 1 b - Frozen Ramparts Ice 60% 1d10 7% 3 c - Ozocubu's Armour Ice 30% N/A 7% 3 d - Summon Ice Beast Ice/Summ 30% N/A 7% 3 e - Magic Dart Conj 100% 1d8 2% 1 f - Searing Ray Conj 60% 2d6 3% 2 g - Construct Spike Laun Frge 60% 2d5 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Shops: D:1 ( D:2 : D:3 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The frozen ramparts melt away as you move. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! Casting: Frozen Ramparts (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The ogre hits you with a +0 giant club! Casting: Ozocubu's Armour (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You hit the ogre but do no damage. The wall freezes the ogre! The ogre hits you with a +0 giant club!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ogre. The ogre is moderately wounded. The wall freezes the ogre. The ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * Casting: Frozen Ramparts (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You cannot sustain more frozen ramparts right now. Casting: Frozen Ramparts (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit) You freeze the ogre. The ogre is heavily wounded. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any items that you can evoke. You hit the ogre. The ogre is severely wounded. The wall freezes the ogre. The ogre hits you with a +0 giant club!! You die... ...........###.#..#.#### ..#........#.#....#.# #........#...####.# #.....#..#.#....#.# #.....#..#.#.##.#.# #............##...# #.#'#.#..#.#.###### #.#.#...O#.#.# # #.####@#.#.# #......#.#.## ###.........# #.##......# #....#.##.# ####.#.##.####### #.......#.......# #.#..#..#######.# #.#.###.#.......# You could see an ogre. Vanquished Creatures Pikel (D:4) 2 lemures (D:4) A scorpion (D:4) A hound (D:4) Natasha (twice) (D:3) 5 adders (D:2) A dart slug (D:1) An orc (D:3) 6 endoplasms A giant cockroach (D:1) 6 hobgoblins 2 ball pythons 4 bats 3 frilled lizards 8 goblins 8 kobolds 2 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | mmoncure set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 97 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 357 | D:1 | Found Talih's Antique Weapon Shop. 790 | D:2 | Reached XP level 3. HP: 14/25 MP: 0/0 790 | D:2 | Learned a level 1 spell: Magic Dart 964 | D:2 | Found Biare's Book Shop. 1080 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 1970 | D:3 | Identified the +2 ring mail "Woexki Cuiwn" {rF+ Regen+} 2003 | D:3 | Noticed Natasha 2012 | D:3 | Killed Natasha 2013 | D:3 | Reached XP level 5. HP: 23/36 MP: 0/0 2013 | D:3 | Learned a level 2 spell: Searing Ray 2270 | D:3 | Noticed Natasha 2281 | D:3 | Killed Natasha 2362 | D:3 | Found Zin's Purification Station. 2367 | D:3 | Found a glowing silver altar of Zin. 2552 | D:4 | Noticed Pikel 2552 | D:4 | Noticed a lemure 2552 | D:4 | Noticed a lemure 2552 | D:4 | Noticed a lemure 2553 | D:4 | Noticed a lemure 2560 | D:4 | Reached skill level 5 in Spellcasting 2560 | D:4 | Reached skill level 5 in Conjurations 2560 | D:4 | Reached skill level 5 in Hexes 2560 | D:4 | Reached skill level 5 in Summonings 2560 | D:4 | Reached skill level 5 in Necromancy 2560 | D:4 | Reached skill level 5 in Translocations 2560 | D:4 | Reached skill level 5 in Forgecraft 2560 | D:4 | Reached skill level 5 in Fire Magic 2560 | D:4 | Reached skill level 5 in Ice Magic 2560 | D:4 | Reached skill level 5 in Air Magic 2560 | D:4 | Reached skill level 5 in Earth Magic 2560 | D:4 | Reached skill level 5 in Alchemy 2563 | D:4 | Killed a lemure 2565 | D:4 | Killed a lemure 2567 | D:4 | Killed Pikel 2568 | D:4 | Reached skill level 1 in Fighting 2568 | D:4 | Reached XP level 6. HP: 20/42 MP: 0/0 2568 | D:4 | Reached XP level 7. HP: 22/47 MP: 0/0 2568 | D:4 | Learned a level 2 spell: Construct Spike Launcher 2631 | D:4 | Reached skill level 1 in Armour 2685 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_rooms, serial_shops, nicolae_shop_swords_in_saltire, minmay_misc_feat_tower, minmay_misc_feat_ornament, kennysheep_pointless_box, eino_curves_03 D:2: layout_basic, serial_shops, nicolae_shop_crystal D:3: layout_loops_ring, zin_purify, dk_noncrumbling_3, grunt_decor_clamped, solitary_fountain, uniq_natasha D:4: minmay_chambers_of_threes, layout_basic, minmay_pentangle, uniq_ijyb, uniq_grinder, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 6 | 6.7 Conjurations | 4 6 | 6.7 Hexes | 4 6 | 6.7 Summonings | 4 6 | 6.7 Necromancy | 4 6 | 6.7 Translocations | 4 6 | 6.7 Forgecraft | 4 6 | 6.7 Fire Magic | 4 6 | 6.7 Ice Magic | 4 6 | 6.7 Air Magic | 4 6 | 6.7 Earth Magic | 4 6 | 6.7 Alchemy | 4 6 | 6.7 Fighting | 1 | 1.2 Armour | 1 | 1.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | 5 | || 13 Dagger | | 16 | 6 || 22 Cast: Freeze | 42 | 33 | 2 || 77 Frozen Ramparts | | 5 | 2 || 7 Ozocubu's Armour | | 1 | 1 || 2 Searing Ray | | 1 | || 1 Use: Scroll | 3 | 1 | || 4 Armour: Robe | 22 | 18 | || 40 Ring mail | | 26 | 9 || 35 Dodge: Dodged | 26 | 26 | || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2682 | 2624 | 58 | 0 | 2268 | 4 | 670.5 | Dungeon | 2682 | 2624 | 58 | 0 | 2268 | 4 | 670.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 867 daAuts D:2: 847 daAuts D:1: 755 daAuts D:4: 211 daAuts