Dungeon Crawl Stone Soup version 0.34-a0-726-g138740454e (console) character file. Game seed: 273446433448667228 3 mmoncure the Magician (level 1, 0/15 HPs) Began as a Djinni Air Elementalist on Sept 3, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (93 turns). mmoncure the Magician (Djinni Air Elementalist) Turns: 93, Time: 00:00:14 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 8 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: * Level 0.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations - Level 3.0 Hexes - Level 3.0 Summonings - Level 3.0 Necromancy - Level 3.0 Translocations - Level 3.0 Forgecraft - Level 3.0 Fire Magic - Level 3.0 Ice Magic + Level 3.0 Air Magic - Level 3.0 Earth Magic - Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 24% 3-4/arc 9% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 60% to hit) The zap hits the jackal. The jackal is severely wounded. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 60% to hit) The zap hits the jackal. You kill the jackal! A jackal comes into view. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (60% to hit) You miscast Shock. Nothing appears to happen. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (60% to hit) The zap hits the jackal. The jackal is heavily wounded. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 60% to hit) The zap misses the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ################### .)................# ...###..#########.####### #..# #†........ . #..# #......... ...###..########...#...## #............####......# ##..##..####............. ........@.....#####.....# ##..###h####..# ##...## #. #.h.# ##.### ...........# #.# # ....##...#.# #.# # ## .......# #.# # ........# #.# #.......) #.# .........#? #.# You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A jackal (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | mmoncure set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 93 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_ring, hangedman_decor_lopped Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Fighting | | 0.3 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Shock || 9 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 93 | 0 | 0 | 75 | 1 | 93.0 | Dungeon | 93 | 93 | 0 | 0 | 75 | 1 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 93 daAuts