Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (console) character file. Game seed: 6507690618824518644 5 mmoncure the Chiller (level 1, -1/11 HPs) Began as a Poltergeist Ice Elementalist on Sept 11, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (218 turns). mmoncure the Chiller (Poltergeist Ice Elementalist) Turns: 218, Time: 00:00:33 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 80% Magic: 0/3 EV: 11 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +1 cloak (haunted) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 2.3 Dodging + Level 3.2 Stealth + Level 2.1 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 10% 3 Ozocubu's Armour Ice 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Teleport Other Tloc 1% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the jackal but do no damage. You punch the jackal, but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal misses you. The jackal bites you. Unknown command. You hit the jackal but do no damage. The jackal closely misses you. You barely miss the jackal. The jackal misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you but does no damage. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. There is an open door here. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. The jackal bites you. You die... ......>.......# #..............# #..............# #..............# #..............# #.............?# #..............# ......hJ..!....# .# .#####h######## .. #h# #. ...#####@####### #. ...##........... .. #.# #...##...........# .. #.# #...##...........# ..##.###...##...........# #....##...##...........# #.........##...........# #....#....##...........# #....#....##...........# #....#....##............ ##.####†..#.......#..... You could see an endoplasm and 3 jackals. Vanquished Creatures 3 endoplasms (D:1) 2 frilled lizards (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Poltergeist Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Noticed a formicid 2 | D:1 | Noticed a minotaur 6 | D:1 | Noticed an octopode 6 | D:1 | Noticed a revenant 8 | D:1 | Noticed a troll 8 | D:1 | Noticed a human 10 | D:1 | Noticed a tengu 12 | D:1 | Noticed a dwarf 12 | D:1 | Noticed a demigod 14 | D:1 | Noticed a merfolk 16 | D:1 | Noticed an armataur 16 | D:1 | Noticed a demonspawn 18 | D:1 | Noticed a gargoyle 20 | D:1 | Noticed an oni 20 | D:1 | Noticed a felid 22 | D:1 | Noticed a vine stalker 22 | D:1 | Noticed a naga 24 | D:1 | Noticed a barachi 24 | D:1 | Noticed a spriggan 26 | D:1 | Noticed an elf 26 | D:1 | Noticed a draconian 28 | D:1 | Noticed a djinni 218 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, minmay_misc_feat_square, minmay_unequal Action || total ---------------------------++------- Attack: Normal || 31 Melee: Unarmed || 31 Punch || 1 Cast: Freeze || 10 Armour: None || 20 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 218 | 218 | 0 | 0 | 148 | 1 | 218.0 | Dungeon | 218 | 218 | 0 | 0 | 148 | 1 | 218.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 218 daAuts