Dungeon Crawl Stone Soup version 0.34-a0-803-g788241d4c1 (console) character file. Game seed: 8145715762127922599 100 mmoncure the Vexing (level 5, -5/38 HPs) Began as a Formicid Hexslinger on Sept 16, 2025. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:18 (1576 turns). mmoncure the Vexing (Formicid Hexslinger) Turns: 1576, Time: 00:02:19 Health: -5/38 AC: 2 Str: 13 XL: 5 Next: 3% Magic: 3/7 EV: 12 Int: 12 God: Gold: 100 SH: 0 Dex: 18 Spells: 5/7 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Wands p - a wand of polymorph (10) Scrolls p - a scroll of poison c - a scroll of noise {unknown} d - a scroll of vulnerability {unknown} e - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} Potions j - a potion of invisibility {unknown} k - a potion of moonshine {unknown} Skills: + Level 2.0 Fighting * Level 3.2 Ranged Weapons + Level 2.3 Dodging + Level 1.9 Spellcasting + Level 4.2 Hexes - Level 1.0 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Jinxbite Hex 22% 2d2 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 14% 3 Soul Splinter Necr 4% N/A 28% 1 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 43% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Fire Storm Conj/Fire 1% 7d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aim: a gnoll, wielding a +0 spear (chance to call a sprite on attack: 53%, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, chance to call a sprite on attack: 53%, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. A giggling sprite leaps out and bonks the gnoll with its +0 spear. You kill the gnoll! You have reached level 5! You start resting. The sprites lose interest in your situation. You start resting. A gnoll is nearby! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (66% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. Casting: Jinxbite (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (chance to call a sprite on attack: 53%, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, chance to call a sprite on attack: 53%, 66% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you from afar with a +0 spear. You die... #............{....# #.#######j########## #.##.......w.[...{.# #.##.###.#########{# #.##.#.....†.....#.# #.##.#j#.#######.#.# #.##.#.#.........#.# #.##.#.###########)# #....#.j.@)..†.....# #.####.###########.# ### ### ### You could see a gnoll. Vanquished Creatures Jessica (D:2) 3 adders (D:2) 2 gnolls (D:2) A dart slug (D:2) A ribbon worm (D:2) An endoplasm (D:2) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:2) 4 ball pythons (D:1) 3 bats 2 frilled lizards (D:2) 6 goblins 4 kobolds (D:2) 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 120 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 309 | D:1 | Found a faded altar of an unknown god. 676 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/5 703 | D:2 | Learned a level 2 spell: Jinxbite 722 | D:2 | Noticed Jessica 730 | D:2 | Killed Jessica 731 | D:2 | Reached skill level 4 in Hexes 731 | D:2 | Reached XP level 4. HP: 28/33 MP: 3/6 1525 | D:2 | HP: 1/33 [gnoll/+0 whip (5)] 1566 | D:2 | Reached XP level 5. HP: 11/38 MP: 4/7 1575 | D:2 | HP: 1/38 [gnoll/+0 spear (6)] 1576 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_basic, basic_ecumenical_altar, minmay_misc_feat_tower D:2: layout_basic, chequers_serial_rivers_micro_e, small_statue_intersection, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.3 Hexes | 4 | 4.2 Fighting | 2 | 2.0 Ranged Weapons | 3 | 3.2 Spellcasting | | 1.9 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | || 3 Melee: Unarmed | 3 | || 3 Fire: Sling | 52 | 62 || 114 Cast: Jinxbite | 1 | 8 || 9 Evoke: Wand of polymorph | | 1 || 1 Drink: Haste | | 1 || 1 Armour: Robe | 6 | 30 || 36 None | 1 | || 1 Dodge: Dodged | 2 | 18 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1602 | 1578 | 24 | 13 | 1257 | 2 | 801.0 | Dungeon | 1602 | 1578 | 24 | 13 | 1257 | 2 | 801.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1037 daAuts D:1: 565 daAuts