Dungeon Crawl Stone Soup version 0.34-a0-845-g6ef1f922e4 (console) character file. Game seed: 3924908303324651823 125 mmoncure the Vexing (level 5, 0/29 (34) HPs) Began as a Poltergeist Hexslinger on Sept 25, 2025. Slain by Terence ... wielding a +2 morningstar of venom (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:00 (2028 turns). mmoncure the Vexing (Poltergeist Hexslinger) Turns: 2028, Time: 00:03:01 HP: 0/29 (34) AC: 7 Str: 4 XL: 5 Next: 9% MP: 6/7 EV: 12 Int: 15 God: Gold: 107 SH: 0 Dex: 19 Spells: 1/7 levels left rFire . . . (100%) a - +2 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +2 cloak rPois ∞ (0%) c - scarf {+Inv} rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: weak-willed, flying, drained, trickster (+4 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) Armour b - a +2 cloak (haunted) c - a scarf of invisibility (haunted) Scrolls N - a scroll of noise g - a scroll of fog w - a scroll of enchant weapon c - a scroll of torment {unknown} Potions B - a potion of berserk rage f - 2 potions of cancellation {unknown} j - a potion of might {unknown} k - 3 potions of lignification {unknown} d - a potion of magic {unknown} l - a potion of ambrosia {unknown} Skills: + Level 1.8 Fighting * Level 2.6 Ranged Weapons + Level 2.9 Dodging + Level 1.6 Spellcasting + Level 5.1 Hexes - Level 0.8 Fire Magic + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Cause Fear Hex 8% N/A 28% 4 c - Jinxbite Hex 32% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 4% N/A 24% 1 Sigil of Binding Hex 16% N/A 9% 3 Tukima's Dance Hex 16% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Lesser Beckoning Tloc 2% N/A 34% 2 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History A giggling sprite leaps out and makes the bat trip over its own claws. The bat is heavily wounded. A giggling sprite leaps out and smacks Terence with his own hand. Terence is moderately wounded. The bat misses you. Terence hits you with a +2 morningstar of venom! You shoot a sling bullet. The sling bullet misses the bat. A giggling sprite leaps out and smacks the bat with its own wing. You kill the bat! The jinxing sprites lose interest in you. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence seems less drained. Terence hits you with a +2 morningstar of venom! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You flicker for a moment. Terence barely misses you. Terence hits you with a +2 morningstar of venom. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence misses you. You shoot a sling bullet. The sling bullet barely misses Terence. You flicker back into view. Terence hits you with a +2 morningstar of venom. You aren't carrying any items that you can evoke. Okay, then. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. Terence hits you with a +2 morningstar of venom! You die... Terence says, "Finally, peace and quiet." #.##.###...##.# #.##..........# .#.. #.#...........# .#.. .#..#.........# .... # ##...##...#### .#.# .. ##.# #...# ##.#§###.## #.# #.§.### #.§§....... #.# ####§§§§#####§##§§§.... ........§§§§§§§@@§§§§§# ## #######§§§#####§###§# .##########.## #.# # ..).........# #.# ############# #.# #.# #.# #.# ####### ##.## You could see Terence. Vanquished Creatures A hound (D:3) 4 adders (D:2) 2 dart slugs A ribbon worm (D:2) 5 endoplasms 10 hobgoblins 3 jackals (D:2) 4 quokkas 5 ball pythons 8 bats 4 frilled lizards 4 goblins 6 kobolds 6 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 66 | D:1 | Reached skill level 1 in Fighting 115 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 120 | D:1 | Learned a level 2 spell: Jinxbite 321 | D:1 | Found a faded altar of an unknown god. 372 | D:1 | Reached XP level 3. HP: 23/23 MP: 5/5 1081 | D:2 | Reached XP level 4. HP: 28/28 MP: 6/6 1183 | D:2 | Reached skill level 5 in Hexes 1189 | D:2 | Learned a level 4 spell: Cause Fear 1760 | D:3 | Reached skill level 1 in Evocations 1760 | D:3 | Reached XP level 5. HP: 31/34 MP: 7/7 2012 | D:3 | Noticed Terence 2028 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, ebering_ecumenical_altar_ruins D:2: layout_loops_cross D:3: layout_loops_ring, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.8 Ranged Weapons | 2 | 2.6 Hexes | 5 | 5.1 Evocations | 1 | 1.0 Dodging | | 2.9 Spellcasting | | 1.6 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 107 | 73 || 180 Cast: Jinxbite | 1 | 1 || 2 Ability: Evoke Invisibilit | | 1 || 1 Read: Identify | 3 | 1 || 4 Enchant armour | 1 | || 1 Enchant weapon | | 1 || 1 Poison | | 1 || 1 Armour: None | 28 | 16 || 44 Dodge: Dodged | 66 | 12 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2079 | 2026 | 53 | 0 | 1661 | 3 | 693.0 | Dungeon | 2079 | 2026 | 53 | 0 | 1661 | 3 | 693.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 909 daAuts D:2: 798 daAuts D:3: 371 daAuts