Dungeon Crawl Stone Soup version 0.34-a0-928-g64110d9d53 (console) character file. Game seed: 179785399737588437 42 mmoncure the Conjurer (level 3, -3/20 HPs) Began as a Tengu Conjurer on Oct 11, 2025. Slain by a black bear (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:18 (2058 turns). mmoncure the Conjurer (Tengu Conjurer) Turns: 2058, Time: 00:02:18 Health: -3/20 AC: 2 Str: 7 XL: 3 Next: 54% Magic: 5/7 EV: 11 Int: 20 God: Gold: 64 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: weak-willed A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of slaying (worn) Scrolls p - a scroll of poison N - 2 scrolls of noise V - a scroll of vulnerability h - a scroll of teleportation {unknown} c - a scroll of brand weapon {unknown} Potions g - a potion of magic c - a potion of curing w - 2 potions of heal wounds f - a potion of berserk rage {unknown} Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting * Level 6.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 4% 1 Momentum Strike Conj/Tloc 28% 3d8 6% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Passage of Golubria Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You kill the rat! The black bear growls angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (100% to hit) The magic dart hits the black bear. The black bear is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (lightly wounded, 85% to hit) The searing ray hits the black bear. The black bear is lightly wounded. (Press . to maintain the ray.) The searing ray hits the black bear. The black bear is moderately wounded. The searing ray hits the black bear! The black bear is severely wounded. The black bear goes berserk! The searing ray hits the black bear. The black bear is severely wounded. You finish channelling your searing ray. Okay, then. Magic courses through your body. The black bear bites you! The black bear closely misses you. The black bear barely misses you. x2 The black bear claws you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (severely wounded, berserk, 85% to hit) The searing ray hits the black bear. The black bear is severely wounded. (Press . to maintain the ray.) The black bear bites you! Ouch! That really hurt! You die... ##.##.# # #.....# #.....# .. .#.....#######.....# ... .#.....#...........# #.# ......#.###.......# #..##....##.###.#.....# #........##.#...#.....# #...h..##.#.###.....# #.@####.#.# #.....# #.....#...# #.....# ##......### #...... #......# #####.. ##..#### #.. ...>.# #.. ###### #.. #######.. #........ You could see a black bear (berserk). Vanquished Creatures An adder (D:2) 3 endoplasms 2 hobgoblins (D:1) 3 jackals (D:2) 3 quokkas A ball python (D:1) 7 bats 2 frilled lizards (D:1) 7 goblins 2 kobolds (D:1) 8 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 229 | D:1 | Reached XP level 2. HP: 10/16 MP: 3/6 815 | D:1 | Found Puobb's Jewellery Emporium. 990 | D:2 | Reached skill level 1 in Fighting 992 | D:2 | Reached skill level 6 in Conjurations 992 | D:2 | Reached XP level 3. HP: 20/20 MP: 1/7 995 | D:2 | Learned a level 2 spell: Searing Ray 2049 | D:3 | Noticed a black bear 2058 | D:3 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, serial_shops, nicolae_shop_cornered_store, minmay_pentomino_p2 D:2: layout_basic, nicolae_titane D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Conjurations | 6 | 6.2 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.4 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Kick || 5 Peck || 4 Cast: Magic Dart || 56 Searing Ray || 3 Drink: Magic || 1 Read: Identify || 4 Vulnerability || 1 Armour: Robe || 9 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2056 | 2017 | 39 | 0 | 1826 | 3 | 685.3 | Dungeon | 2056 | 2017 | 39 | 0 | 1826 | 3 | 685.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1028 daAuts D:1: 902 daAuts D:3: 126 daAuts