mmoncure Level 1 of the Dungeon (5, -16, D:1) a +0 club a goblin skeleton (14, -3, D:1) a rat skeleton (14, -2, D:1) a +0 dagger (17, -25, D:1) a hobgoblin skeleton (20, -19, D:1) an amulet of wildshape (20, -12, D:1) a +0 whip 4 stones (22, -12, D:1) a +0 whip 5 stones (23, -14, D:1) a +0 dagger a goblin skeleton (23, -13, D:1) a +0 club a goblin skeleton (25, -19, D:1) a +0 robe (28, 4, D:1) a goblin corpse (skeletalised by now) (29, 2, D:1) a rat corpse (skeletalised by now) (30, -9, D:1) a bat corpse (skeletalised by now) (32, -2, D:1) a quill talisman (33, -12, D:1) a +0 plate armour (34, -1, D:1) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) (35, -26, D:1) a +0 whip a quokka skeleton (36, 3, D:1) a +0 dagger (39, -20, D:1) a frilled lizard skeleton (41, 11, D:1) a +2 dagger of freezing (44, -27, D:1) a hobgoblin corpse (skeletalised by now) (45, -13, D:1) a +0 leather armour (45, 15, D:1) a +0 robe (46, -26, D:1) 6 javelins (47, -19, D:1) 3 poisoned darts Level 2 of the Dungeon (0, 0, D:2) the ring of Xugiov {rElec rC- Will- SInv Stlth+} [ring of see invisible] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (2, 3, D:2) a scroll of brand weapon (6, 0, D:2) a quokka corpse (23, -2, D:2) a +0 quarterstaff (26, 25, D:2) a +0 club a goblin corpse (32, 41, D:2) an inkwell talisman (37, 45, D:2) a jackal corpse (skeletalised by now) (38, 44, D:2) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now)