Dungeon Crawl Stone Soup version 0.34-a0-939-gfa53f958eb (console) character file. Game seed: 7142658026390633966 56 mmoncure the Chiller (level 3, -8/23 HPs) Began as a Poltergeist Ice Elementalist on Oct 13, 2025. Mangled by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:44 (1388 turns). mmoncure the Chiller (Poltergeist Ice Elementalist) Turns: 1388, Time: 00:02:45 Health: -8/23 AC: 3 Str: 4 XL: 3 Next: 95% Magic: 1/6 EV: 11 Int: 19 God: Gold: 75 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . (100%) b - +0 dagger (venom) rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) d - +0 pair of boots rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: freezing walls, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom (weapon) c - a +0 scimitar Armour a - a +1 cloak (haunted) d - a +0 pair of boots (haunted) Wands c - a wand of warping (3) Scrolls t - 2 scrolls of teleportation h - a scroll of silence {unknown} c - a scroll of blinking {unknown} Potions g - a potion of magic e - a potion of enlightenment f - a potion of curing {unknown} j - a potion of mutation {unknown} k - a potion of resistance {unknown} l - a potion of haste {unknown} n - a potion of attraction {unknown} o - a potion of ambrosia {unknown} p - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.5 Spellcasting * Level 5.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 88% 1d9 1% 1 b - Frozen Ramparts Ice 44% 1d7 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 22% N/A 5% 3 Apportation Tloc 4% N/A 16% 1 Summon Ice Beast Ice/Summ 12% N/A 16% 3 Metabolic Englaciation Hex/Ice 6% N/A 83% 5 Eringya's Surprising Cr Summ 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The wall freezes Terence but does no damage. Terence hits you with a +0 flail. The wall freezes the quokka. You closely miss Terence. Terence is lightly wounded. The wall freezes Terence but does no damage. Terence hits you with a +0 flail! The wall freezes the quokka. You kill the quokka! You hit Terence. Terence is poisoned. Terence is lightly wounded. The wall freezes Terence. Terence closely misses you. The wall freezes the endoplasm. You closely miss Terence. Terence is heavily wounded. The frozen ramparts melt away. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * An adder comes into view. You are too injured to fight recklessly! Casting: Frozen Ramparts (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (5% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to miscast (5% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The adder hisses angrily. The wall freezes Terence but does no damage. Terence closely misses you. The wall freezes the endoplasm. You closely miss Terence. Terence is heavily wounded. The wall freezes Terence. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The wall freezes the endoplasm. You kill the endoplasm! Okay, then. You barely miss Terence. Terence is severely wounded. The wall freezes Terence. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ################# #........#.~.~... ##.######.~....~.. #..# ##≈≈≈≈~~≈~~~≈ #.## #≈≈≈≈≈≈~~~.~≈ #@# ##≈##......~.. #######@# #≈≈###..~....~ .=.....†# #### #.~...... ........# #.#.##### ....S...# #.#.# ...?....# #.#<# ........# .. ........# ### ........# ... You could see Terence (very poisoned) and an adder. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) A ribbon worm (D:2) 5 endoplasms 7 jackals 3 quokkas 5 ball pythons 2 bats (D:1) A frilled lizard (D:1) 7 goblins 3 hobgoblins (D:1) 2 kobolds (D:1) 5 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Poltergeist Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 72 | D:1 | Reached XP level 2. HP: 12/18 MP: 0/5 490 | D:1 | Reached XP level 3. HP: 21/22 MP: 3/6 555 | D:1 | Reached skill level 5 in Ice Magic 611 | D:1 | Reached skill level 1 in Fighting 718 | D:1 | Learned a level 3 spell: Frozen Ramparts 1372 | D:2 | Noticed Terence 1388 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_rooms, minmay_pentomino_z2 D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.2 Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.5 Action || total ---------------------------++------- Attack: Normal || 69 Melee: Unarmed || 34 Dagger || 35 Cast: Freeze || 37 Frozen Ramparts || 5 Read: Identify || 2 Armour: None || 56 Dodge: Dodged || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1386 | 1332 | 54 | 130 | 855 | 2 | 693.0 | Dungeon | 1386 | 1332 | 54 | 130 | 855 | 2 | 693.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1008 daAuts D:2: 377 daAuts