mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (3, 26, D:1) a bat corpse (5, 17, D:1) a +0 trident (6, 18, D:1) a hobgoblin corpse (skeletalised by now) (10, 23, D:1) a +0 club (11, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -8, D:1) a quokka corpse (skeletalised by now) (12, 3, D:1) a bat corpse (skeletalised by now) (13, -7, D:1) 5 javelins (14, -16, D:1) a ball python corpse (skeletalised by now) (15, 15, D:1) 4 poisoned darts (16, -14, D:1) a bat corpse (skeletalised by now) (18, -20, D:1) a ball python corpse (skeletalised by now) (19, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 21, D:1) a +0 dagger a kobold corpse (skeletalised by now) (23, 1, D:1) a +0 dagger (27, -4, D:1) a rat skeleton (27, -2, D:1) a hobgoblin skeleton (29, 5, D:1) a +0 club (32, 1, D:1) a hobgoblin skeleton (33, 28, D:1) a +4 dagger of venom a goblin corpse (skeletalised by now) (35, 12, D:1) a frilled lizard corpse (40, 21, D:1) a +0 dagger 2 stones (51, 10, D:1) a bat corpse (skeletalised by now) (52, 0, D:1) a +3 heavy war axe (55, 5, D:1) a bat skeleton (56, 6, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (7, 2, D:2) a ball python corpse (8, 2, D:2) 3 scrolls of identify