Dungeon Crawl Stone Soup version 0.34-a0-1072-ga5e1a6726e (console) character file. Game seed: 1965973658033093320 42 mmoncure the Vexing (level 3, 0/23 HPs) Began as a Poltergeist Hexslinger on Nov 3, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:02 (1106 turns). mmoncure the Vexing (Poltergeist Hexslinger) Turns: 1106, Time: 00:02:02 Health: 0/23 AC: 2 Str: 4 XL: 3 Next: 54% Magic: 3/5 EV: 12 Int: 15 God: Gold: 112 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: weak-willed, jinxed, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Talismans c - a scarab talisman Scrolls p - a scroll of poison c - a scroll of fog {unknown} e - a scroll of enchant armour {unknown} h - a scroll of noise {unknown} m - a scroll of brand weapon {unknown} n - a scroll of identify {unknown} Potions d - a potion of lignification {unknown} f - a potion of might {unknown} j - a potion of enlightenment {unknown} k - a potion of curing {unknown} l - a potion of haste {unknown} o - a potion of brilliance {unknown} p - a potion of magic {unknown} Skills: + Level 1.3 Fighting * Level 2.2 Ranged Weapons + Level 2.5 Dodging + Level 1.5 Spellcasting + Level 4.7 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Jinxbite Hex 30% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 10% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Sandblast Erth 2% 2d4 24% 1 Cause Fear Hex 7% N/A 32% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Iskenderun's Battlesphe Conj/Frge 1% 2d7 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History c - a scarab talisman The hobgoblin shouts! A quokka comes into view. The goblin misses you. Robin throws the goblin at you! The goblin hits you but does no damage. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The sling bullet barely misses the goblin. x3 The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is moderately wounded. Robin throws the goblin at you! The hobgoblin hits you. The goblin hits you with a +0 club. The hobgoblin hits you. The goblin closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The hobgoblin barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Okay, then. You aren't carrying any items that you can evoke. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin barely misses you. The hobgoblin hits you but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! The hobgoblin closely misses you. The goblin hits you with a +0 club. You die... #. ##...#..#.# #.####......##.. #......##........ ##.)##.######..... #..##.# #..... #...#.# ##... #)....###....... ####...###gg.#.# ....>...g@gggg..# ......#.)###g#....# .....###.) .g....# ....# ##.# #.gg... ...# .. #g...r #$. ### g...# .. .... You could see Robin, a hobgoblin and 6 goblins. Vanquished Creatures 2 dart slugs A ribbon worm (D:2) 7 hobgoblins 2 quokkas 4 ball pythons (D:1) 6 bats 4 endoplasms 2 frilled lizards (D:1) 7 goblins 3 kobolds (D:1) 2 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 24 | D:1 | Reached skill level 1 in Fighting 190 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 362 | D:1 | Learned a level 2 spell: Jinxbite 391 | D:1 | Reached XP level 3. HP: 23/23 MP: 1/5 430 | D:1 | Found a faded altar of an unknown god. 889 | D:2 | Found Henimm's Jewellery Boutique. 1098 | D:2 | Noticed Robin 1106 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring, ebering_ecumenical_altar_webs D:2: layout_rooms, serial_glass, glass_columns_b, glass_columns_a, serial_shops, shop, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Ranged Weapons | 2 | 2.2 Dodging | | 2.5 Spellcasting | | 1.5 Hexes | | 4.7 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 118 Cast: Jinxbite || 8 Armour: None || 45 Dodge: Dodged || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1141 | 1105 | 36 | 16 | 861 | 2 | 570.5 | Dungeon | 1141 | 1105 | 36 | 16 | 861 | 2 | 570.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 902 daAuts D:2: 238 daAuts