mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 17, D:1) a rat corpse (skeletalised by now) (4, 20, D:1) a +0 leather armour (5, 15, D:1) a +0 dagger {Daeho} (5, 25, D:1) a +0 whip a kobold corpse (skeletalised by now) (6, 25, D:1) a +0 dagger (6, 33, D:1) a parchment of Forge Blazeheart Golem (8, 27, D:1) a +0 whip a kobold corpse (skeletalised by now) (10, 18, D:1) a frilled lizard corpse (skeletalised by now) (13, 10, D:1) a +0 short sword (14, 12, D:1) a frilled lizard corpse (skeletalised by now) (20, 29, D:1) a +0 dagger (25, -13, D:1) a +0 dagger (28, -1, D:1) a +0 whip 5 stones a kobold skeleton (30, 9, D:1) a +0 leather armour (40, 16, D:1) a jackal skeleton (41, 16, D:1) a jackal skeleton (43, -5, D:1) a +0 short sword a rat corpse (skeletalised by now) (43, 20, D:1) a +0 leather armour (45, 4, D:1) an amulet of the acrobat (45, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (2, -6, D:2) a bat skeleton (13, -5, D:2) a +0 dagger (14, 1, D:2) a +0 scale mail (17, -29, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (17, -2, D:2) a +0 short sword (19, -1, D:2) a +0 robe (33, -20, D:2) a +0 club a gnoll skeleton (36, -25, D:2) a +0 spear (36, -24, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (36, -19, D:2) a quokka skeleton (38, -25, D:2) a +0 flail a gnoll corpse (skeletalised by now) (42, -19, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Befy's General Store a +0 hand axe (42 gold) a sack of spiders (560 gold) a parchment of Rimeblight (302 gold) a scroll of acquirement (unknown) (728 gold) a parchment of Poisonous Vapours (75 gold) a scroll of acquirement (unknown) (728 gold) the +0 toga "Victory" {*Victory Clar} (840 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. a parchment of Hailstorm (151 gold) (5, -7, D:3) an amulet of faith (9, -8, D:3) a +0 long sword (10, -15, D:3) a +0 hand axe (24, -20, D:3) a +0 hammer (24, -10, D:3) a +0 hammer (24, -8, D:3) a +0 hammer (24, -7, D:3) a +0 hammer (25, -11, D:3) a +0 hammer (25, -10, D:3) a +0 hammer (25, -9, D:3) a +0 hammer (25, -8, D:3) a +0 hammer (26, -11, D:3) a +0 hammer (26, -10, D:3) a +0 hammer (26, -9, D:3) a +0 hammer (26, -8, D:3) a +0 hammer of protection (26, -7, D:3) a +0 hammer (27, -10, D:3) a +0 hammer (27, -8, D:3) a +0 hammer (28, 2, D:3) a bat skeleton (33, -3, D:3) a +0 quarterstaff (33, 1, D:3) 6 boomerangs a +0 chain mail a +0 club (34, -5, D:3) a +0 dagger (40, 10, D:3) a +0 spear (41, 11, D:3) a +0 club (42, -26, D:3) a +0 ring mail (42, 11, D:3) a +0 club a gnoll skeleton (42, 12, D:3) a +0 spear (47, -25, D:3) an adder skeleton Level 4 of the Dungeon (2, -4, D:4) an adder corpse (13, -4, D:4) a killer bee corpse (19, -5, D:4) a wand of iceblast (5) (19, 19, D:4) a +0 chain mail (23, 18, D:4) a +0 whip (23, 19, D:4) a +0 club (25, 18, D:4) a +0 whip (25, 30, D:4) a +2 dagger of protection