Dungeon Crawl Stone Soup version 0.34-a0-1294-ge5381b52e2 (console) character file. Game seed: 4053250332972569143 101 mmoncure the Shooter (level 4, -4/34 HPs) Began as a Coglin Hunter on Nov 20, 2025. Slain by a sleepcap (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:35 (1482 turns). mmoncure the Shooter (Coglin Hunter) Turns: 1482, Time: 00:01:35 Health: -4/34 AC: 4 Str: 12 XL: 4 Next: 75% Magic: 4/4 EV: 11 Int: 8 God: Gold: 114 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Surin} rCold . . . (100%) c - +0 sling {Byeongho} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Surin} c - a +0 sling (offhand) {Byeongho} Armour b - a +0 leather armour (worn) d - a +0 pair of boots (worn) Scrolls s - a scroll of butterflies c - a scroll of revelation {unknown} d - 2 scrolls of immolation {unknown} e - a scroll of identify {unknown} h - a scroll of noise {unknown} m - a scroll of blinking {unknown} Potions f - 2 potions of mutation {unknown} j - a potion of enlightenment {unknown} k - 4 potions of curing {unknown} l - a potion of brilliance {unknown} n - a potion of moonshine {unknown} Skills: + Level 2.7 Fighting * Level 4.4 Ranged Weapons + Level 2.4 Dodging + Level 1.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 50% 1 Sandblast Erth 0% 2d4 50% 1 Frozen Ramparts Ice 0% 1d1 86% 3 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the sleepcap but does no damage. The dart slug launches a dart at you. The slug dart hits you. The sleepcap barely misses you. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. You shoot a sling bullet. The sling bullet hits the sleepcap! The sleepcap is moderately damaged. The sleepcap closely misses you. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is moderately damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is heavily damaged. The sleepcap closely misses you. The sleepcap misses you. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is heavily damaged. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is heavily damaged. The sleepcap misses you. The sleepcap releases spores at you. The sleepcap barely misses you. The sleepcap releases spores at you but does no damage. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is heavily damaged. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is heavily damaged. The sleepcap barely misses you. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * The sleepcap attacks as it pursues you! The sleepcap misses you. The sleepcap attacks as it pursues you! The sleepcap releases spores at you! You die... ###..## ......♣ ###....... ....... ..... ♣......... .......#.w. ♣♣♣#......... .......w.♣ ♣♣.##.##...... ........#♣♣♣♣#.....##...... ........g#..###.#.######+## ........f.......#...# ####..###.f.........## #.# #.@.....#....# #...............#..# .......#.......####.# ........#.......# ... #~..... #.......# .... ~#.. #.......# ....# ## #.......# ..# ######### You could see 2 sleepcaps, a dart slug and a hobgoblin. Vanquished Creatures A gnoll (D:1) 5 adders A dart slug (D:1) 2 ribbon worms (D:2) 6 hobgoblins A jackal (D:3) 4 quokkas 10 ball pythons 4 bats An endoplasm (D:1) 3 frilled lizards 9 goblins 2 kobolds 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 141 | D:1 | Reached skill level 1 in Stealth 141 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 177 | D:1 | You fall into a shaft and drop 1 floor! 298 | D:1 | Reached skill level 4 in Ranged Weapons 298 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 974 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1294 | D:2 | Found a faded altar of an unknown god. 1482 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_loops_ring D:2: layout_basic, chequers_ecumenical_altar_twisty, kennysheep_path_1 D:3: layout_rooms, pdpol_temple_overflow_zin_treasury_gozag_greed, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_large_b, hellmonk_no_cap Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.7 Dodging | 2 | 2.4 Ranged Weapons | 4 | 4.4 Fighting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 128 | 100 || 228 Armour: Leather armour | 6 | 12 || 18 Dodge: Dodged | 2 | 16 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1510 | 1459 | 51 | 0 | 1222 | 3 | 503.3 | Dungeon | 1510 | 1459 | 51 | 0 | 1222 | 3 | 503.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 833 daAuts D:2: 595 daAuts D:3: 81 daAuts