Dungeon Sprint DCSS version 0.34-a0-1298-g6dfb6d6681 (console) character file. Game seed: 14085242780341120854 282 mmoncure the Cutter (level 6, -3/36 HPs) Began as a Vine Stalker Berserker on Nov 22, 2025. Was a Priest of Trog. Slain by a merfolk siren ... wielding a +0 spear (9 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:37 (101 turns). mmoncure the Cutter (Vine Stalker Berserker) Turns: 101, Time: 00:00:37 Health: -3/36 AC: 2 Str: 19 XL: 6 Next: 28% Magic: 0/7 EV: 13 Int: 7 God: Trog [***...] Gold: 243 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 animal skin rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.10/turn %: no teleportation, guardian spirit @: mesmerised A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion, Berserk, Trog's Hand You were in the Dungeon. You worshipped Trog. Trog was most pleased with you. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 animal skin (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing h - a potion of haste g - 2 potions of magic B - a potion of berserk rage Skills: + Level 5.8 Fighting * Level 7.8 Short Blades + Level 4.9 Armour + Level 4.9 Dodging + Level 0.2 Invocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History There is a staircase leading out of the dungeon here. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. Found 243 gold pieces. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! There is an open door here. You are too mesmerised to rage. The merfolk siren hits you with a +0 spear! You hit the merfolk siren but do no damage. Your bite misses the merfolk siren. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 spear! You hit the merfolk siren but do no damage. You bite the merfolk siren. You drain its magic. You feel invigorated. The merfolk siren is lightly wounded. You hit the merfolk siren. You bite the merfolk siren. You drain its magic. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 spear. You hit the merfolk siren. You bite the merfolk siren. The merfolk siren's magic leaks into the air. You drain its magic. You feel invigorated. The merfolk siren is moderately wounded. The merfolk siren's magic is no longer disrupted. The merfolk siren hits you with a +0 spear!! * * * LOW HITPOINT WARNING * * * You hit the merfolk siren but do no damage. Your bite misses the merfolk siren. The merfolk siren is moderately wounded. Okay, then. You hit the merfolk siren but do no damage. You bite the merfolk siren. The merfolk siren's magic leaks into the air. You drain its magic. You feel invigorated. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 spear! You die... ##. .## #..#..# #...# ## ##'###.## ##.##...# +.<.†# ##.##.# ##'###.# #@$.# ## #.m#..# ##...## ##+## You could see a merfolk siren (mesmerising, magic disrupted). Vanquished Creatures 4 weeping skulls (D) 3 ribbon worms (D) 7 creatures vanquished. Vanquished Creatures (others) Menkaure (D) 1 creature vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mmoncure the Vine Stalker Berserker began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 7 | D | Killed a weeping skull 8 | D | Reached skill level 5 in Short Blades 8 | D | Reached XP level 2. HP: 17/17 MP: 1/3 8 | D | Reached XP level 3. HP: 21/21 MP: 1/4 8 | D | Reached XP level 4. HP: 25/25 MP: 1/5 10 | D | Killed a weeping skull 11 | D | Reached skill level 6 in Short Blades 11 | D | Reached XP level 5. HP: 30/30 MP: 6/6 15 | D | Reached ** piety under Trog 16 | D | Reached skill level 5 in Fighting 16 | D | Reached skill level 7 in Short Blades 37 | D | Reached XP level 6. HP: 27/36 MP: 3/7 87 | D | Reached *** piety under Trog 92 | D | Noticed a merfolk siren 94 | D | Killed Menkaure 101 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 5 | 5.8 Short Blades | 5 6 7 | 7.8 Armour | 3 4 | 4.9 Dodging | 3 4 | 4.9 Invocations | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | 55 || 60 Melee: Short sword | 5 | 55 || 60 Bite | 2 | 32 || 34 Invoke: Berserk | 1 | || 1 Armour: Animal skin | 1 | 16 || 17 Dodge: Dodged | 1 | 15 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 88 | 88 | 0 | 15 | 0 | 1 | 88.0 | Dungeon | 88 | 88 | 0 | 15 | 0 | 1 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 88 daAuts