mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 great sword (0, 15, D:1) a potion of might (1, -8, D:1) a ring of positive energy (3, 14, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, 17, D:1) a jackal corpse (skeletalised by now) (3, 18, D:1) a potion of curing (9, 7, D:1) a +0 dagger (9, 9, D:1) a +0 dagger a goblin skeleton (10, 6, D:1) a +0 dagger (19, -7, D:1) a +0 dagger (19, 17, D:1) a potion of magic (20, -7, D:1) a +0 club a goblin skeleton (22, -4, D:1) a potion of curing (25, -16, D:1) a staff of air (26, 6, D:1) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, -9, D:1) a rat skeleton (29, -8, D:1) a bat skeleton (32, 0, D:1) a +0 robe (34, -1, D:1) a bat corpse (skeletalised by now) (35, -1, D:1) a frilled lizard corpse (skeletalised by now) (38, 20, D:1) a potion of haste (39, -15, D:1) a potion of heal wounds (41, 21, D:1) a +0 dagger Level 2 of the Dungeon (0, 1, D:2) a +0 dagger the felid corpse of Natasha a ball python corpse (6, 1, D:2) a +0 ring mail (15, 11, D:2) 16 gold pieces (17, 1, D:2) 2 poisoned darts (17, 12, D:2) a +0 mace (24, 8, D:2) 8 gold pieces