mmoncure Level 1 of the Dungeon (7, 16, D:1) a +0 club (8, 16, D:1) a +0 robe (9, 5, D:1) a potion of heal wounds (14, 5, D:1) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, 16, D:1) a ball python corpse (skeletalised by now) (18, 29, D:1) 13 gold pieces (21, 16, D:1) a +0 dagger (33, 31, D:1) a +0 club (35, 12, D:1) a potion of heal wounds (37, 16, D:1) a hobgoblin corpse (skeletalised by now) (40, 15, D:1) a potion of resistance (40, 35, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (6, 10, D:2) a +0 sling (7, 20, D:2) a +0 rapier (11, -1, D:2) a potion of might (11, 4, D:2) a +0 ring mail (12, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, 2, D:2) a +0 flail (22, 16, D:2) a +0 spear (22, 26, D:2) a +0 ring mail (24, -10, D:2) a rat skeleton (24, 10, D:2) a +0 robe (25, -2, D:2) a hobgoblin skeleton (26, -6, D:2) an adder skeleton (27, -6, D:2) a +0 dagger a goblin skeleton (29, 22, D:2) a quokka skeleton (32, -3, D:2) a staff of fire (33, 31, D:2) a medusa talisman (35, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 30, D:2) a potion of ambrosia (40, -1, D:2) a +0 ring mail (43, 27, D:2) a hobgoblin skeleton a jackal skeleton a jackal skeleton (46, 3, D:2) a quill talisman Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -4, D:3) a parchment of Sublimation of Blood (8, 14, D:3) a potion of mutation (11, 14, D:3) a bat corpse (skeletalised by now) (14, 9, D:3) 4 boomerangs (16, 12, D:3) a +0 mace (17, 9, D:3) a +0 club (17, 11, D:3) a +0 dagger a +0 leather armour a +0 falchion (17, 12, D:3) a +0 hand axe an iguana corpse (18, -27, D:3) a potion of might (26, 35, D:3) a frilled lizard corpse (skeletalised by now) (27, -20, D:3) the inkwell talisman of Courage {rF++ rC- Str-3 Int+9} [inkwell talisman] rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str-3: It affects your strength (-3). Int+9: It affects your intelligence (+9). (27, -7, D:3) a jackal skeleton (27, 1, D:3) a +0 ring mail (27, 12, D:3) a potion of magic (27, 22, D:3) a ball python corpse (skeletalised by now) (28, -6, D:3) a jackal skeleton (29, -20, D:3) a +0 whip (29, -7, D:3) an adder skeleton (31, -6, D:3) a potion of heal wounds (32, 6, D:3) a hobgoblin skeleton (34, 8, D:3) a ball python skeleton (38, 11, D:3) a +0 club 2 stones a +0 dagger a +0 leather armour a kobold skeleton (39, 11, D:3) a bat skeleton (40, 11, D:3) a rat skeleton (40, 17, D:3) a +0 club a goblin skeleton (58, 2, D:3) a rat skeleton a rat skeleton (58, 4, D:3) an adder skeleton a quokka skeleton Level 4 of the Dungeon