mmoncure Level 1 of the Dungeon [Shop] Sasch's Weapon Shoppe 4 poisoned darts (28 gold) a +0 sling (18 gold) a +0 mace (36 gold) 2 darts of disjunction (21 gold) 6 boomerangs (144 gold) a +0 quarterstaff (60 gold) a +0 flail of protection (74 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1171 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 mace (36 gold) the +5 mace of Callousness {freeze, Int+4} (549 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. (0, 0, D:1) a +1 dagger of speed a goblin corpse (skeletalised by now) (0, 1, D:1) a +0 club (19, -20, D:1) a +0 dagger (20, 28, D:1) a bat corpse (skeletalised by now) (27, -5, D:1) a bat corpse (skeletalised by now) (33, -19, D:1) 4 poisoned darts (38, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, -3, D:1) 2 potions of attraction Level 2 of the Dungeon (0, 0, D:2) a staff of necromancy (0, 18, D:2) a +0 dagger (7, -8, D:2) a quokka corpse (7, 4, D:2) a +0 dagger a goblin skeleton (9, 0, D:2) a +0 robe (15, 28, D:2) 3 atropa-tipped darts (16, 16, D:2) a +0 dagger (20, 18, D:2) a +0 ring mail