mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -19, D:1) a potion of curing (5, -38, D:1) a +0 leather armour (8, -39, D:1) a frilled lizard corpse (skeletalised by now) (13, -28, D:1) a +0 mace (14, -42, D:1) a +0 hand axe (14, -6, D:1) a +0 club (26, -35, D:1) a potion of enlightenment (30, -18, D:1) 3 stones (31, -32, D:1) a +0 quarterstaff (33, -35, D:1) a +0 short sword a kobold skeleton (33, -32, D:1) a bat skeleton (40, -21, D:1) 4 stones a kobold skeleton (48, -35, D:1) a frilled lizard corpse (skeletalised by now) (49, -41, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (54, -33, D:1) a +0 leather armour (54, -32, D:1) a frilled lizard corpse (skeletalised by now) (57, -39, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 flail (2, -13, D:2) a +0 dagger (5, -10, D:2) a potion of curing (5, -7, D:2) 2 potions of heal wounds (6, -4, D:2) a potion of enlightenment (14, -2, D:2) an adder corpse (15, 7, D:2) a potion of ambrosia (21, 4, D:2) a bat corpse (24, 16, D:2) a parchment of Jinxbite (29, 5, D:2) 2 potions of heal wounds (31, -15, D:2) a +0 dagger 2 stones (33, -20, D:2) a +0 robe (43, -2, D:2) a +0 whip