mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, -3, D:1) a frilled lizard corpse (skeletalised by now) (7, -32, D:1) a +0 club a goblin skeleton (9, -32, D:1) a +0 robe (12, -17, D:1) 6 stones (16, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (26, -22, D:1) a +0 hand axe (44, 0, D:1) a frilled lizard corpse (skeletalised by now) (45, -16, D:1) a rat corpse (skeletalised by now) (46, -1, D:1) a +0 short sword (46, 6, D:1) a +0 dagger (48, 4, D:1) a staff of cold (50, 1, D:1) a +0 leather armour (55, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 13, D:1) a +0 mace (62, 7, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (0, 2, D:2) a +0 pair of boots (6, 19, D:2) a +0 leather armour (7, -3, D:2) a ball python skeleton (10, 12, D:2) a jackal skeleton a jackal skeleton (11, 2, D:2) a +0 shortbow (14, 17, D:2) a +0 club (16, 25, D:2) a +0 leather armour (21, 34, D:2) a +3 leather armour (23, 1, D:2) a +0 flail a +0 ring mail a +0 dagger a frilled lizard corpse (skeletalised by now) the human corpse of Terence (skeletalised by now) (32, 15, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +3 short sword (4, -52, D:3) a ball python skeleton (5, 4, D:3) 6 boomerangs (10, 5, D:3) a hobgoblin corpse (skeletalised by now) (11, -40, D:3) a +0 club (13, -26, D:3) a +0 helmet of sniping (14, -28, D:3) a +0 club (26, -6, D:3) an adder corpse (skeletalised by now) (34, -12, D:3) a ball python skeleton (35, -3, D:3) a +0 rapier (36, -46, D:3) 5 large rocks (46, -20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (49, -31, D:3) a +0 club a goblin skeleton (49, -3, D:3) the +1 pair of boots of Etext {Rampage *Slow rPois rC-} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. It cannot be enchanted further. (59, -28, D:3) a +0 club a +0 ring mail an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, 1, D:4) a +0 mace (3, 24, D:4) a +0 scale mail (11, 28, D:4) a +0 dagger a +0 robe a +0 short sword a +0 leather armour the elf corpse of Dowan (skeletalised by now) the elf corpse of Duvessa (skeletalised by now) (12, 11, D:4) a +0 dagger (13, 13, D:4) a +0 club a +0 robe an orc skeleton (17, 18, D:4) a ball python skeleton (18, 12, D:4) a quokka skeleton (18, 13, D:4) a jackal skeleton (18, 15, D:4) a +0 club (18, 17, D:4) a jackal skeleton (20, 9, D:4) a +0 club a +0 sling (28, 9, D:4) a hound skeleton (31, 9, D:4) a +0 club 2 stones (32, 27, D:4) the +6 whip "Kihuuq" {flame, Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (34, 29, D:4) a hound corpse (skeletalised by now) (38, 14, D:4) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, 14, D:4) a +0 hand axe an orc corpse (skeletalised by now) (40, 13, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (41, 18, D:4) a +0 trident (42, 21, D:4) a ball python corpse (skeletalised by now) (43, 33, D:4) a hound corpse (skeletalised by now) (45, 11, D:4) a +0 trident (46, 8, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 5 of the Dungeon (6, -6, D:5) a +0 whip (16, -24, D:5) a +0 dagger (25, 3, D:5) a +0 chain mail (25, 4, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (25, 6, D:5) a +0 scale mail a +0 dagger an orc skeleton (26, 4, D:5) a +0 robe a +3 falchion (26, 5, D:5) a +0 club an orc corpse (skeletalised by now) (26, 6, D:5) a +0 leather armour a +0 short sword a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc skeleton (26, 7, D:5) a +0 dagger an orc skeleton (27, 5, D:5) a +0 flail an orc corpse (skeletalised by now) (27, 6, D:5) a +0 flail a +0 ring mail a +0 robe a +0 falchion (31, 14, D:5) a +0 club an orc skeleton (38, 6, D:5) a +0 flail an orc skeleton (44, 2, D:5) a parchment of Mercury Arrow (47, -29, D:5) a staff of cold (53, -25, D:5) a +0 leather armour a +0 falchion of flaming (57, -25, D:5) a +0 ring mail a +2 vampiric hand axe an orc skeleton (57, -24, D:5) 3 boomerangs a +0 club (61, 23, D:5) a +0 whip a curare-tipped dart (62, 21, D:5) a +0 whip a kobold corpse (skeletalised by now) (62, 22, D:5) a +0 club a +0 club a kobold corpse (skeletalised by now) (62, 23, D:5) a +0 club 5 stones a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 spear a +0 robe (7, 3, D:6) a +0 trident an orc corpse (skeletalised by now) (15, -4, D:6) 2 boomerangs (31, -24, D:6) a bullfrog corpse (skeletalised by now) (31, 25, D:6) a +0 short sword (36, 6, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 2, D:7) 2 boomerangs (2, 7, D:7) a +0 whip of freezing a +0 robe of resistance (3, 2, D:7) a boomerang (5, 4, D:7) a boomerang (5, 5, D:7) 2 boomerangs (12, 12, D:7) a +0 ring mail (13, 3, D:7) a scroll of fog (14, 7, D:7) a +0 hand axe a +0 leather armour (16, 5, D:7) a +0 club (16, 7, D:7) a +0 hand axe a +0 leather armour (17, 9, D:7) a +0 war axe the Ecumenical Temple a bailey (0, 0, Bailey) a +2 falchion of electrocution (1, -13, Bailey) 16 gold pieces (1, 1, Bailey) an orc skeleton (2, -15, Bailey) a staff of fire (unseen) (3, -15, Bailey) a potion of magic (4, -16, Bailey) the +7 scale mail "Ucygh" {MP+6 Int-3 Dex+4} MP+6: It affects your magic capacity (+6). Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (4, 5, Bailey) a +0 war axe (5, -16, Bailey) a potion of haste (6, -15, Bailey) 2 potions of magic (7, -15, Bailey) a potion of haste (20, -11, Bailey) a scarf of harm