mmoncure Level 1 of the Dungeon [Shop] Tuim's Antique Weapon Shop a +3 mace of venom (412 gold) a +0 falchion of holy wrath (148 gold) a +0 sling (30 gold) a +0 short sword (60 gold) a +0 morningstar of holy wrath (256 gold) a +0 club (10 gold) a +0 club (10 gold) a +1 spear of venom (212 gold) (7, -23, D:1) 3 javelins (9, -13, D:1) a hobgoblin skeleton (10, -40, D:1) a +0 dagger (28, -35, D:1) a jackal skeleton (29, -39, D:1) a +0 rapier (29, -34, D:1) a jackal corpse (skeletalised by now) (31, -48, D:1) a hobgoblin corpse (skeletalised by now) (32, -44, D:1) a hobgoblin corpse (skeletalised by now) (32, -32, D:1) a ball python skeleton (32, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (33, -32, D:1) a +1 dagger of speed (40, -22, D:1) a hobgoblin corpse (skeletalised by now) (42, -21, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (45, -19, D:1) a +0 whip a kobold corpse (skeletalised by now) (47, -37, D:1) a bat corpse (skeletalised by now) (49, -42, D:1) a +0 mace Level 2 of the Dungeon (1, 14, D:2) the felid corpse of Natasha (skeletalised by now) (2, -1, D:2) a +0 club (8, 19, D:2) a +0 leather armour (20, 19, D:2) a +0 club a +2 robe of cold resistance (20, 20, D:2) a frilled lizard skeleton (24, -1, D:2) a +0 dagger a kobold corpse (skeletalised by now) (24, 9, D:2) a hobgoblin corpse (skeletalised by now) (29, -4, D:2) 5 javelins (42, 47, D:2) a quill talisman (55, 20, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (1, 11, D:3) 6 boomerangs (4, -6, D:3) a bat skeleton (6, -5, D:3) a hobgoblin skeleton (10, 14, D:3) a +0 dagger of freezing (14, 4, D:3) a +0 dagger (19, 8, D:3) a +0 flail (20, 6, D:3) a jackal skeleton (21, 6, D:3) an adder skeleton (22, 1, D:3) a +0 spear (24, 6, D:3) a hobgoblin skeleton (32, 1, D:3) a +0 robe (45, 12, D:3) a +0 flail Level 4 of the Dungeon (8, -3, D:4) a +0 club an orc corpse (skeletalised by now) (19, -6, D:4) a +0 mace 2 poisoned darts a +0 leather armour an orc corpse (skeletalised by now) (20, -7, D:4) a +0 short sword a +0 club (21, -7, D:4) a +0 flail a +0 leather armour (24, -10, D:4) a +0 club a goblin corpse (skeletalised by now) (27, 5, D:4) 7 gold pieces (28, 6, D:4) a potion of curing (29, 5, D:4) 13 gold pieces (36, 0, D:4) a +0 falchion (48, 3, D:4) a +0 whip 2 stones a kobold corpse (skeletalised by now) (50, 28, D:4) a ball python corpse (skeletalised by now) (60, 12, D:4) a +0 whip a +0 hand axe a +0 chain mail a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) (60, 13, D:4) a +0 dagger a +0 robe (60, 15, D:4) a +0 robe Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 spear of the Desert {freeze, ^Drain +Blink rElec rPois} (3000 gold) ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. the orb "Utuwon" {Mesmerism, -Tele Str+4 Alch} (3800 gold) -Tele: It prevents most forms of teleportation. Str+4: It affects your strength (+4). Alch: It increases the power of your Alchemy spells. the +7 ring mail of Negligence {Int+2} (5020 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +4 dagger of Iciadgh {speed, Dex+6} (4560 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the medusa talisman of the Curupira {rC+ Slay+2 SInv} (5810 gold) [medusa talisman] rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. the fire staff "Moolekeef" {^Drain rPois rF+ Fire Ice} (3620 gold) [staff of fire] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. the +7 dagger of Wounding {heavy, rN++ rCorr} (6170 gold) rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the lupine talisman of Itogg {Dex+3} (4350 gold) [lupine talisman] Dex+3: It affects your dexterity (+3). the ring "Aschuevu" {rF++ rN+} (4320 gold) [ring of protection from fire] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. the earth staff of the Whale {Int+4 Dex+4 Earth} (4880 gold) [staff of earth] Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). Earth: It increases the power of your Earth spells. the ring of Harmony {rPois MP+9 Str+4 Dex-3} (3330 gold) [ring of magical power] rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). the fire staff of the Farrago {rF+ Int-5 Dex+8 Fire} (3830 gold) [staff of fire] rF+: It protects you from fire. Int-5: It affects your intelligence (-5). Dex+8: It affects your dexterity (+8). Fire: It increases the power of your Fire spells. the +7 mace of the Eleven Stars {vamp, rPois Will+ Int+2} (6500 gold) rPois: It protects you from poison. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +0 robe "Usanol" {rF+ Will+ Int+2} (2470 gold) rF+: It protects you from fire. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the amulet of Peloi {Dissipate rElec Str+3 Stlth-} (4890 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. the +2 ring mail "Ruej" {*Slow Regen+ Dex+6 Stlth+} (3080 gold) *Slow: It may slow you when you take damage. Regen+: It increases your rate of health regeneration. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. the lupine talisman "Weciuk" {Dex+4} (4800 gold) [lupine talisman] Dex+4: It affects your dexterity (+4). the +7 dagger of Inquiry {venom, Str+5} (5490 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. the blade talisman of Misanthropy {rCorr Str+2 Dex+3} (11950 gold) [blade talisman] rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). the storm talisman of Gravity {rF+} (14050 gold) [storm talisman] rF+: It protects you from fire. (13, 7, D:7) a bullfrog skeleton (19, 11, D:7) a +0 club an orc skeleton (21, 12, D:7) a +0 club a +0 leather armour an orc skeleton (22, 11, D:7) a +0 dagger a +0 robe a +0 long sword a +0 arbalest a +0 plate armour (26, 19, D:7) a +0 pair of boots (36, 10, D:7) 4 large rocks the Ecumenical Temple