mmoncure Level 1 of the Dungeon (0, 10, D:1) a bat corpse (skeletalised by now) (1, 7, D:1) 3 poisoned darts (2, 13, D:1) a +0 club a stone (3, -2, D:1) a bat skeleton (7, 20, D:1) a jackal corpse (skeletalised by now) (8, 20, D:1) a jackal corpse (skeletalised by now) (18, 28, D:1) an inkwell talisman (23, 7, D:1) a +0 club (28, 30, D:1) a +0 leather armour (30, -2, D:1) a +0 ring mail (30, 8, D:1) a +0 leather armour (33, 20, D:1) a +0 short sword (35, 1, D:1) 5 darts of disjunction (35, 15, D:1) a +0 short sword a kobold skeleton (37, 16, D:1) a ball python skeleton (38, 14, D:1) a +0 dagger a goblin skeleton (41, 14, D:1) a +0 robe (43, 12, D:1) a staff of conjuration (51, 6, D:1) 4 poisoned darts (51, 7, D:1) a +0 leather armour of cold resistance (54, -14, D:1) a +1 dagger of protection 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 25, D:2) a +0 plate armour (5, 26, D:2) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). It cannot be enchanted further. (16, 30, D:2) a +0 leather armour (18, 15, D:2) a quokka skeleton (20, 1, D:2) a +0 rapier (20, 2, D:2) a +0 dagger of electrocution 3 stones (30, 6, D:2) a rat corpse (skeletalised by now) (36, 14, D:2) a ball python corpse (skeletalised by now) (43, 22, D:2) 2 darts of disjunction (51, 40, D:2) a hobgoblin skeleton (52, -7, D:2) a +0 robe (54, -7, D:2) a +0 whip (59, 23, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (5, -16, D:3) a +0 short sword 3 poisoned darts (6, -7, D:3) a +0 short sword 7 poisoned darts a kobold corpse (skeletalised by now) (7, -8, D:3) a +0 dagger (10, -16, D:3) a +0 club (13, -5, D:3) a +0 mace (32, -11, D:3) a +0 short sword a kobold skeleton (34, -12, D:3) 3 boomerangs (39, 0, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a staff of air (5, 16, D:4) a quokka corpse (skeletalised by now) (9, -8, D:4) a hound corpse (skeletalised by now) (10, -1, D:4) 4 poisoned darts (13, 0, D:4) a ball python corpse (skeletalised by now) (22, 6, D:4) a +1 dagger of venom a goblin skeleton (24, 35, D:4) a +0 short sword a kobold corpse (skeletalised by now) (24, 36, D:4) a +0 club (28, 29, D:4) 2 poisoned darts (28, 45, D:4) an adder skeleton (30, 28, D:4) a +0 short sword (33, 18, D:4) a +0 pair of boots of flying (34, 7, D:4) a +0 dagger a +0 robe (37, 6, D:4) a hobgoblin skeleton (40, 45, D:4) a hobgoblin corpse (skeletalised by now) (46, 13, D:4) a quokka skeleton (50, -2, D:4) a +0 robe of willpower Level 5 of the Dungeon [Shop] Kawkoh's Antique Weapon Shop a +0 quarterstaff (110 gold) a +1 heavy flail (292 gold) a +0 quick blade (550 gold) a +0 triple crossbow of flaming (836 gold) a +0 sling (33 gold) a +0 flail (77 gold) a +0 war axe of flaming (182 gold) a +0 flail (77 gold) (0, 0, D:5) a +0 ring mail (2, 2, D:5) a +0 dagger a +0 dagger a +0 robe (2, 3, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, 2, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, 3, D:5) a +0 flail a +0 chain mail (13, 33, D:5) a +0 scale mail a +0 short sword an orc skeleton (20, 23, D:5) a hound skeleton (36, 16, D:5) a +0 mace a +0 ring mail a +0 dagger a +0 robe an orc skeleton (37, 15, D:5) a +0 whip a +0 flail (38, 39, D:5) a +0 halberd (39, 9, D:5) a +0 quarterstaff (39, 29, D:5) a +0 flail (39, 37, D:5) a +0 flail a +0 leather armour a +0 whip a gnoll skeleton (39, 38, D:5) a +0 flail (44, 25, D:5) a +1 war axe of electrocution (47, 48, D:5) a +0 giant club an ogre skeleton (55, 28, D:5) a black bear skeleton (57, 22, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a steam dragon corpse (skeletalised by now) (8, 20, D:6) a +3 trident of draining a +0 robe an orb of energy (11, 7, D:6) a +0 club (18, -20, D:6) an adder skeleton (20, 9, D:6) a +0 club (24, -23, D:6) a +0 flail an orc skeleton (24, 4, D:6) an adder corpse (skeletalised by now) (25, 5, D:6) a +0 club a +0 leather armour (35, -16, D:6) a +0 leather armour (41, 15, D:6) a staff of fire (46, 2, D:6) a +0 dagger a +0 club a +0 scale mail a +0 short sword a +0 chain mail an orc skeleton (55, -22, D:6) a +0 giant club Level 7 of the Dungeon (28, 0, D:7) a scroll of noise (28, 18, D:7) a +0 robe (30, 18, D:7) a bullfrog corpse (skeletalised by now) (31, 4, D:7) an electric eel corpse (skeletalised by now) (38, 22, D:7) a +0 ring mail (55, 0, D:7) a +0 dire flail (59, 2, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +3 battleaxe a +0 robe a +4 spear a +0 robe a +4 spear a +0 robe (3, 2, D:8) a +2 trident a +0 robe (5, 3, D:8) a +3 falchion of freezing a +0 robe (6, -20, D:8) a scroll of noise (10, -13, D:8) a +0 dagger a +0 dagger 3 poisoned darts (11, -14, D:8) a +0 short sword a +0 short sword 5 stones (12, -15, D:8) a +0 club a stone (13, -17, D:8) a +0 dagger (16, -7, D:8) 3 curare-tipped darts (20, -10, D:8) a +0 whip a +0 leather armour (20, -9, D:8) a +0 hand axe (20, -8, D:8) a +0 dagger a +0 robe (21, -10, D:8) a +0 short sword a +0 club (32, 7, D:8) a +0 war axe a +0 chain mail (33, 8, D:8) a +0 whip (34, 7, D:8) a +0 mace a +0 leather armour (35, 7, D:8) a +0 hand axe (35, 8, D:8) a +0 club 2 boomerangs a +0 ring mail (36, 8, D:8) a +0 dagger a +0 robe (46, -14, D:8) a +0 pair of boots of rampaging (47, 1, D:8) a +0 dagger of distortion a +0 robe (48, -10, D:8) a +0 flail (48, -8, D:8) a +0 trident a +0 scale mail a +0 kite shield (49, -10, D:8) a +1 spear of entangling (49, -8, D:8) a +0 club (50, 4, D:8) a +0 dagger a +0 ring mail (54, 15, D:8) a parchment of Summon Small Mammal Level 9 of the Dungeon (6, -1, D:9) a +4 great sword a +0 robe a +3 battleaxe a +0 robe (6, 0, D:9) a +0 scimitar a +0 robe (7, 0, D:9) a +0 trident a +0 robe (7, 24, D:9) a +0 spear (8, 0, D:9) a +0 leather armour (10, 13, D:9) a +3 spear of freezing a +0 robe (29, 15, D:9) a parchment of Summon Small Mammal (35, 37, D:9) a +0 ring mail (38, 9, D:9) a staff of conjuration (39, 15, D:9) a +0 dagger a +0 robe (41, 20, D:9) a +0 club a stone (42, 19, D:9) a +0 short sword 5 stones a +0 dagger 7 poisoned darts (43, 18, D:9) a +0 club (43, 19, D:9) a +2 whip of electrocution 4 stones Level 10 of the Dungeon (0, 0, D:10) a potion of might (0, 4, D:10) a +0 long sword (4, 5, D:10) a parchment of Dispersal (7, 6, D:10) 63 gold pieces a +0 whip a +0 short sword a stone (15, 20, D:10) a staff of necromancy (17, 22, D:10) a +0 robe (23, 9, D:10) a +0 spear (25, 26, D:10) a +0 battleaxe (25, 27, D:10) the +4 ring mail of Sharp Intercession {rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (32, 23, D:10) a +0 dagger a +0 robe (33, 30, D:10) a +1 helmet the Ecumenical Temple