mmoncure Level 1 of the Dungeon (2, 1, D:1) a jackal skeleton (5, 27, D:1) a bat skeleton (6, 31, D:1) a +0 ring mail (7, 29, D:1) a +0 ring mail (7, 31, D:1) a +0 helmet (8, 29, D:1) a +0 dagger (10, 12, D:1) a +0 ring mail (10, 38, D:1) a +0 club (11, 18, D:1) a bat skeleton (12, 10, D:1) a bat skeleton (14, -11, D:1) a +0 dagger (14, 3, D:1) a frilled lizard skeleton (19, 3, D:1) 3 poisoned darts (19, 45, D:1) a +0 dagger a stone (22, 41, D:1) a +0 club (32, 35, D:1) 3 stones a +0 short sword (36, 29, D:1) a +0 robe (39, 31, D:1) a +0 ring mail (42, 30, D:1) a rat corpse (skeletalised by now) (43, -1, D:1) a ball python skeleton (43, 30, D:1) a rat corpse (skeletalised by now) (43, 31, D:1) a rat corpse (skeletalised by now) (46, 12, D:1) a +0 dagger (54, 26, D:1) a +0 whip (58, 7, D:1) a +0 flail (59, -14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (11, -7, D:2) a frilled lizard skeleton (11, -1, D:2) a +0 cloak (17, -12, D:2) a +0 plate armour (24, -1, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (25, -12, D:2) a +0 club a kobold skeleton (25, -3, D:2) an inkwell talisman (27, -8, D:2) a +0 short sword a kobold skeleton (29, -20, D:2) an adder corpse (skeletalised by now) (31, -20, D:2) a bat corpse (skeletalised by now) (37, 2, D:2) a +0 war axe an orc skeleton (41, -10, D:2) the felid skeleton of Natasha (44, -4, D:2) a +0 club (46, -17, D:2) a +0 devious dagger (53, -7, D:2) a quokka skeleton (54, -8, D:2) a +0 dagger of protection a goblin skeleton (55, 8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail a +0 whip (1, 1, D:3) a +0 whip an orc skeleton (3, 1, D:3) a +0 whip (8, 27, D:3) a +0 flail a +0 ring mail a +0 mace a +0 ring mail (9, 26, D:3) a hobgoblin corpse (skeletalised by now) (10, 16, D:3) a +0 mace (10, 26, D:3) a +0 dagger a +0 leather armour (17, 5, D:3) a +0 sling a +0 mace (17, 15, D:3) a hobgoblin skeleton (22, 10, D:3) a +0 helmet (29, 24, D:3) a ball python skeleton (30, 13, D:3) a +0 rapier (31, 6, D:3) a +0 ring mail (35, 25, D:3) a +0 ring mail (37, -5, D:3) an inkwell talisman (38, 28, D:3) a +0 short sword 6 poisoned darts a kobold skeleton (44, -6, D:3) the +0 robe of Circular Logic {*Corrode Int+3 Dex+4} *Corrode: It may corrode you when you take damage. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (54, 3, D:3) a +0 rapier (58, -4, D:3) a +0 short sword a +0 chain mail the human corpse of Terence (skeletalised by now) Level 4 of the Dungeon (5, 17, D:4) a +0 mace (6, -6, D:4) a +0 short sword (7, -6, D:4) a +0 dagger of pain (7, -5, D:4) a +0 falchion (8, -7, D:4) a +0 short sword a +0 scale mail (8, -6, D:4) a +0 mace (18, -17, D:4) a +6 flail of protection a +0 scale mail (24, 17, D:4) a +1 pair of boots (44, 6, D:4) a +1 dagger of venom (47, 2, D:4) a +0 war axe (49, 3, D:4) a +0 leather armour (53, -5, D:4) an adder skeleton (53, 16, D:4) a parchment of Forge Blazeheart Golem Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (11, -7, D:5) 4 poisoned darts (13, 8, D:5) a +0 flail (14, 7, D:5) a +0 whip (16, 8, D:5) a +0 spear (23, -12, D:5) a +0 club a +0 club (27, -3, D:5) a +0 halberd (30, -3, D:5) a +0 kite shield a +0 ring mail a +0 trident (34, 3, D:5) a +0 spear a +0 whip (34, 4, D:5) a +0 spear (34, 5, D:5) a +0 club Level 6 of the Dungeon (1, 2, D:6) a +0 hand axe (5, 25, D:6) a +0 whip a +0 ring mail (6, 24, D:6) a +0 falchion a +0 chain mail (7, 16, D:6) a +0 war axe a +0 scale mail a +2 dagger of venom a +0 robe a +0 hand axe a +0 chain mail (20, -9, D:6) a +0 falchion of flaming a +0 leather armour (22, -6, D:6) a +0 robe (45, 1, D:6) a +0 short sword Level 7 of the Dungeon (8, -4, D:7) a +0 long sword a +0 ring mail (8, 13, D:7) a +0 leather armour a +0 flail a +0 robe a +0 dagger (8, 14, D:7) a +0 dagger (9, 13, D:7) a +0 leather armour a +0 club (10, -4, D:7) a +0 long sword a +0 ring mail (10, 18, D:7) a +0 spear (28, 35, D:7) a +0 ring mail (38, 24, D:7) a +0 trident (38, 30, D:7) a +0 pair of boots Level 8 of the Dungeon (2, 5, D:8) a +1 falchion a +0 robe (4, 5, D:8) a +0 short sword a +0 robe (6, 7, D:8) a +0 long sword a +0 robe (23, 7, D:8) the inkwell talisman of Hadjma {Fly Dex+3} [inkwell talisman] Fly: It grants you flight. Dex+3: It affects your dexterity (+3). (27, 35, D:8) a +0 hand axe (28, 34, D:8) a +0 leather armour a +0 short sword a +0 plate armour a +0 halberd (32, 40, D:8) a +0 robe (40, 6, D:8) a +0 flail Level 9 of the Dungeon (6, -9, D:9) a +0 whip of freezing a +0 robe (8, 17, D:9) a scroll of poison (9, -8, D:9) a +0 giant club a +0 giant club (11, 15, D:9) a potion of enlightenment (15, 13, D:9) a scroll of brand weapon (21, 1, D:9) a +0 orcbow (21, 10, D:9) a +0 shortbow the Ecumenical Temple