mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -6, D:1) a +0 short sword 5 stones (10, 11, D:1) a rat corpse (skeletalised by now) (13, 11, D:1) a quokka corpse (skeletalised by now) (14, 12, D:1) 4 curare-tipped darts (16, -11, D:1) a +0 dagger (20, -6, D:1) a +0 short sword a stone (29, -16, D:1) a rat skeleton (34, -18, D:1) a bat skeleton (35, -15, D:1) a frilled lizard skeleton (38, 6, D:1) a river rat skeleton (39, -6, D:1) a river rat skeleton (39, 11, D:1) a bat skeleton (42, 13, D:1) a +0 hand axe (44, 8, D:1) a bat skeleton (45, -22, D:1) a +0 club a kobold corpse (skeletalised by now) (46, -5, D:1) a +0 club a kobold corpse (skeletalised by now) (48, -15, D:1) a +0 scale mail (48, 27, D:1) a ball python corpse (skeletalised by now) (56, -23, D:1) a +0 sling (56, -11, D:1) a +0 sling (60, 13, D:1) a bat corpse (skeletalised by now) (65, 13, D:1) a +2 cloak (65, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (9, 22, D:2) a +0 leather armour (17, 25, D:2) 5 javelins (17, 27, D:2) a +0 dagger (36, 9, D:2) a rat corpse (skeletalised by now) (39, -1, D:2) 2 darts of disjunction (41, 5, D:2) a +2 pair of boots (41, 32, D:2) a ball python skeleton (42, 55, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (5, 10, D:3) a potion of curing (6, 8, D:3) a scroll of blinking (7, -15, D:3) a +0 mace 2 boomerangs a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 club a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, 10, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (8, 8, D:3) a potion of attraction (9, 10, D:3) a scroll of teleportation (10, 21, D:3) a +0 club a goblin corpse (skeletalised by now) (13, 20, D:3) a +0 short sword (21, -10, D:3) a +0 ring mail (24, -24, D:3) an adder skeleton (31, -27, D:3) a quokka corpse (skeletalised by now) (39, -32, D:3) an adder corpse (skeletalised by now) (42, 4, D:3) a bat skeleton (46, 7, D:3) a +0 robe (51, -25, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Marpheutt's Mass Market a +1 heavy broad axe (348 gold) a granite talisman (450 gold) a +0 heavy eveningstar (759 gold) a +1 heavy broad axe (348 gold) 2 large rocks (45 gold) a +0 plate armour (270 gold) 4 large rocks (90 gold) 5 large rocks (112 gold) a +2 heavy morningstar (342 gold) a book of the Fortress (649 gold) 4 large rocks (90 gold) (3, 8, D:4) a hobgoblin corpse (skeletalised by now) (14, 16, D:4) a hobgoblin skeleton (16, 1, D:4) a +0 scale mail (17, 17, D:4) a ball python corpse (skeletalised by now) (18, 0, D:4) a +0 ring mail (20, 14, D:4) an adder skeleton (21, 6, D:4) a parchment of Call Canine Familiar (21, 12, D:4) a parchment of Launch Clockwork Bee (21, 14, D:4) a +0 short sword 7 poisoned darts (27, -2, D:4) a hobgoblin corpse (skeletalised by now) (27, 5, D:4) a hobgoblin corpse (skeletalised by now) (27, 30, D:4) an iguana skeleton (28, 8, D:4) a +0 short sword 5 stones a kobold skeleton (28, 46, D:4) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (42, 25, D:4) a parchment of Launch Clockwork Bee (46, 29, D:4) an iguana corpse (skeletalised by now) (51, 30, D:4) a +0 leather armour (54, 29, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (1, -4, D:5) an adder corpse (skeletalised by now) (2, 0, D:5) a hound corpse (skeletalised by now) (2, 38, D:5) a +1 flail of protection (3, 3, D:5) a +0 dagger (18, 22, D:5) a jackal skeleton (18, 29, D:5) a +0 club a +0 club a +0 ring mail an orc skeleton (18, 30, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (22, 16, D:5) an adder skeleton (23, -13, D:5) a +0 flail (23, 0, D:5) a hound skeleton (23, 12, D:5) a +0 giant club an ogre skeleton (30, 35, D:5) a parchment of Martyr's Knell (38, 3, D:5) a +0 club a +0 leather armour of willpower an orc skeleton (40, 27, D:5) a +0 rapier (49, 22, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Qasowkub's Self-Improvement Boutique a manual of Staves (1200 gold) a manual of Armour (1200 gold) a manual of Shields (1200 gold) a manual of Stealth (1200 gold) [Shop] Lancelot's Dragon-Slaying Spoils +0 steam dragon scales (525 gold) +2 acid dragon scales (728 gold) +1 swamp dragon scales (728 gold) the +0 fire dragon scales of Plog {rF++ rC- Str+4 Int+3 Stlth+} (1043 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. +0 ice dragon scales (700 gold) +0 pearl dragon scales (1400 gold) +0 shadow dragon scales (805 gold) +0 storm dragon scales (910 gold) +0 golden dragon scales (1120 gold) quicksilver dragon scales (700 gold) [Shop] Ofozolero's Fire Supplies (Shop contents are unknown) (0, 0, D:6) a +0 falchion (6, -6, D:6) a +0 spear a +0 trident a +0 scale mail a +0 buckler (7, -6, D:6) a +0 spear a +0 club a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (7, 11, D:6) a +0 club a +0 spear (10, 10, D:6) a +0 whip a gnoll corpse (skeletalised by now) (16, 21, D:6) a +0 hand axe (18, 0, D:6) a +0 dagger 5 stones a kobold corpse (21, -10, D:6) a +0 whip (22, -14, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (23, -14, D:6) a +0 spear a gnoll corpse (skeletalised by now) (27, -2, D:6) a +0 chain mail a +0 club (28, -2, D:6) a curare-tipped dart a +0 dagger a kobold corpse (31, -25, D:6) a ring of protection from cold (31, -22, D:6) a +0 spear a +0 robe (32, -23, D:6) a +0 dire flail a +0 robe (47, -11, D:6) an iguana corpse