Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (console) character file. Game seed: 5839954970148188242 6 mmoncure the Vexing (level 1, 0/13 HPs) Began as a Poltergeist Hexslinger on Mar 24, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (98 turns). mmoncure the Vexing (Poltergeist Hexslinger) Turns: 98, Time: 00:00:26 Health: 0/13 AC: 2 Str: 4 XL: 1 Next: 90% Magic: 2/2 EV: 11 Int: 15 God: Gold: 40 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison c - a scroll of revelation {unknown} Potions d - a potion of brilliance {unknown} Skills: + Level 1.0 Fighting * Level 1.7 Ranged Weapons + Level 2.3 Dodging + Level 1.1 Spellcasting + Level 4.5 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 stuff Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The sling bullet barely misses the jackal. You hear a shout! You encounter a kobold. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet closely misses the kobold. You encounter a jackal. The jackal barely misses you. The kobold barely misses you. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! The kobold hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. x2 A kobold is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the kobold. You hear a bark! The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. The jackal bites you. You die... ...#.# #.# #..#)[!#..# ####.# #.... #..#[:?#..# #.# ####.##..#?:$#..# ... #.#...#####..# #.# ##.#..........# #.. .^...........######. #.######.##.....(... ##.###)######.########### ....$.†h@..†..# ############### You could see a jackal. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) A quokka (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 81 | D:1 | Reached skill level 1 in Fighting 98 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_ring, due_unseen_surprise Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Ranged Weapons | | 1.7 Dodging | | 2.3 Spellcasting | | 1.1 Hexes | | 4.5 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 21 Armour: None || 12 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 104 | 104 | 0 | 0 | 63 | 1 | 104.0 | Dungeon | 104 | 104 | 0 | 0 | 63 | 1 | 104.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 104 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+