Dungeon Crawl Stone Soup version 0.35-a0-257-gf9e06672e4 (console) character file. Game seed: 11883225866868553497 41 mmoncure the Vexing (level 3, -1/23 HPs) Began as a Poltergeist Hexslinger on Apr 5, 2026. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (738 turns). mmoncure the Vexing (Poltergeist Hexslinger) Turns: 738, Time: 00:01:01 Health: -1/23 AC: 2 Str: 4 XL: 3 Next: 52% Magic: 4/5 EV: 12 Int: 15 God: Gold: 54 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of fear {unknown} l - a scroll of silence {unknown} m - a scroll of revelation {unknown} Potions d - a potion of berserk rage {unknown} f - a potion of haste {unknown} j - 2 potions of lignification {unknown} k - a potion of attraction {unknown} n - a potion of mutation {unknown} Skills: + Level 1.3 Fighting * Level 2.3 Ranged Weapons + Level 2.6 Dodging + Level 1.3 Spellcasting + Level 4.7 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Jinxbite Hex 30% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 10% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 32% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. The adder bites you. The ribbon worm barely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. The ribbon worm barely misses you. The adder closely misses you. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! The ribbon worm closely misses you. You shoot a sling bullet. The sling bullet hits the ribbon worm! The ribbon worm is moderately wounded. The ribbon worm misses you. You shoot a sling bullet. The sling bullet completely misses the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the ribbon worm. You feel your willpower return. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. You die... ... ... .. ...... #.##.## .# #.#... ...#. #.#..##..... #w#..##.....# # #@#..##..##.#.# ..#.#.........#...# #........#........ #....#####†#.#.....#### #.................<.... ##...#####...#.#......# #.. ###)........(. #. ######.##..#...#. #..........#..... You could see a ribbon worm. Vanquished Creatures 2 adders (D:2) 3 dart slugs (D:1) 3 hobgoblins 4 ball pythons 2 bats An endoplasm (D:1) A goblin (D:1) 3 jackals (D:1) 4 kobolds 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 47 | D:1 | Reached skill level 1 in Fighting 67 | D:1 | Reached XP level 2. HP: 10/18 MP: 3/3 697 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/4 717 | D:2 | Learned a level 2 spell: Jinxbite 738 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_2, aquarium_window_fake, aquarium_window_corridor_3, aquarium_window_corner, aquarium_view_2c D:2: layout_basic, nicolae_ecumenical_lake_church, minmay_tiny_reverse_x Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Ranged Weapons | 2 | 2.3 Dodging | | 2.6 Spellcasting | | 1.3 Hexes | | 4.7 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 85 Cast: Jinxbite || 1 Armour: None || 26 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 764 | 755 | 9 | 0 | 597 | 2 | 382.0 | Dungeon | 764 | 755 | 9 | 0 | 597 | 2 | 382.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 629 daAuts D:2: 135 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+