Dungeon Crawl Stone Soup version 0.35-a0-258-g8c878a6c5f (console) character file. Game seed: 7676055115152249139 2 mmoncure the Vexing (level 1, 0/12 HPs) Began as a Poltergeist Hexslinger on Apr 6, 2026. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (30 turns). mmoncure the Vexing (Poltergeist Hexslinger) Turns: 30, Time: 00:00:11 Health: 0/12 AC: 2 Str: 4 XL: 1 Next: 30% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison Skills: + Level 0.9 Fighting * Level 1.6 Ranged Weapons + Level 2.2 Dodging + Level 1.0 Spellcasting + Level 4.4 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You shoot a sling bullet. The sling bullet barely misses the goblin. Something unseen opens the door. A goblin is nearby! You shoot a sling bullet. The sling bullet hits the goblin. The goblin is severely wounded. You encounter a hobgoblin. You shoot a sling bullet. The sling bullet misses the goblin. The sling bullet hits the hobgoblin. The hobgoblin is severely wounded. The goblin closely misses you. There are monsters nearby! You shoot a sling bullet. The sling bullet barely misses the goblin. The sling bullet hits the hobgoblin. You kill the hobgoblin! The goblin hits you but does no damage. The goblin closely misses you. You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin barely misses you. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin barely misses you. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you with a +0 dagger. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin misses you. You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin hits you with a +0 dagger. You die... ########## #####........# #............# #............# '†........... #.......... #.....g..# ##@.# . #..## ... #.## .....####.####### #.............+ #.####'###+#### #####.....### #...#.....#.. #.<.'..⌠..+.ß You could see a goblin. Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 30 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, solitary_fountain, nicolae_hexahallways Action || total ---------------------------++------- Fire: Sling || 15 Armour: None || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 34 | 34 | 0 | 0 | 14 | 1 | 34.0 | Dungeon | 34 | 34 | 0 | 0 | 14 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 34 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+