Dungeon Crawl Stone Soup version 0.35-a0-340-g55cc796d3c (console) character file. Game seed: 8444182455644108572 44 mmoncure the Changeling (level 3, -6/26 HPs) Began as a Merfolk Shapeshifter on May 4, 2026. Mangled by Terence ... wielding a +0 trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (760 turns). mmoncure the Changeling (Merfolk Shapeshifter) Turns: 760, Time: 00:01:22 Health: -6/26 AC: 0 Str: 14 XL: 3 Next: 60% Magic: 3/3 EV: 17 Int: 9 God: Gold: 65 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 animal skin rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn b - melded quill talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail a: End Transformation (0%) You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Talismans b - a quill talisman (worn) c - a protean talisman Scrolls c - 2 scrolls of noise {unknown} e - a scroll of brand weapon {unknown} h - a scroll of vulnerability {unknown} Potions L - a potion of lignification d - a potion of curing {unknown} f - a potion of mutation {unknown} Baubles a - 2 flux baubles Skills: + Level 2.5 Fighting + Level 3.1 Dodging * Level 4.0 Unarmed Combat * Level 4.6 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A bat is nearby! Found a book of the Senses. You encounter Terence the Veteran. He is wielding a +0 trident. Terence shouts! The bat misses you. Terence screams, "I hate armataurs! They have no honour!" You miss the bat. The bat is struck by your quills. The bat closely misses you. The bat is struck by your quills. You kill the bat! Terence hits you from afar with a +0 trident! Terence hits you with a +0 trident. You hit Terence. Terence is moderately wounded. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you with a +0 trident. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 animal skin melds into your body. Terence closely misses you. You encounter a dart slug. There are monsters nearby! You closely miss Terence. Terence is moderately wounded. Terence screams, "Get out, before I make you get out!" Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * The dart slug launches a dart at you. The slug dart misses you. You hit Terence but do no damage. Terence begins to glow. Terence is moderately wounded. Terence hits you with a +0 trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #..##.# #.# #..##.. ..... #.# #.).... ....# #.# ##.###.. .#.## #.# #..##.# #.... #.## ##.##..#...# #... #).. ....# #### ######..####.@# . .:...w......p.##.# . ##.....†........ #.######.#...## #....# ....... ####.#####...## ### #...........# ..# # #.#.######..# #.# # #.#.# #..# #.# # ##.#.# #..## #.# # You could see Terence (contam) and a dart slug. Vanquished Creatures Jessica (D:2) 4 hobgoblins 3 ball pythons (D:1) 4 bats 2 endoplasms A frilled lizard (D:1) 3 goblins A kobold (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 220 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 531 | D:1 | You fall into a shaft and drop 1 floor! 682 | D:2 | Encountered Jessica 696 | D:2 | Killed Jessica 697 | D:2 | Reached XP level 3. HP: 23/28 MP: 3/3 752 | D:2 | Encountered Terence 760 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, st_stairs_1 D:2: layout_loops_ring, grunt_ministairs_14, uniq_jessica, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Unarmed Combat | 4 | 4.0 Fighting | | 2.5 Shapeshifting | | 4.6 Action || total ---------------------------++------- Attack: Normal || 44 Melee: Unarmed || 44 Stab: Sleeping || 3 Armour: Animal skin || 14 None || 2 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 764 | 764 | 0 | 0 | 638 | 2 | 382.0 | Dungeon | 764 | 764 | 0 | 0 | 638 | 2 | 382.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 529 daAuts D:2: 235 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+