mmoncure Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -10, D:1) a +0 dagger (4, -4, D:1) a +0 dagger (7, -36, D:1) a +0 dagger (8, -35, D:1) a ball python corpse (skeletalised by now) (10, -22, D:1) a bat corpse (skeletalised by now) (10, -21, D:1) a rat corpse (skeletalised by now) (15, 9, D:1) a +0 ring mail (25, -28, D:1) a +0 ring mail (28, -17, D:1) an inkwell talisman (30, -19, D:1) 3 boomerangs (30, -1, D:1) 6 poisoned darts (33, -34, D:1) a +0 trident (34, -9, D:1) a +0 dagger (42, 1, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, -9, D:2) a +0 dagger (8, -14, D:2) a +0 club a +0 sling a goblin skeleton (10, -13, D:2) a jackal skeleton (11, -13, D:2) a ball python skeleton (24, -4, D:2) a +0 great sword (25, -24, D:2) a +0 club (30, -24, D:2) a +0 dagger a goblin skeleton (32, -15, D:2) a frilled lizard skeleton (34, -24, D:2) a +0 chain mail (35, 17, D:2) a +2 vampiric dagger a +0 sling (37, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (42, 14, D:2) a +0 scythe a +0 robe (45, -2, D:2) a +0 hand axe (47, -21, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Hakhen's Jewellery Boutique an amulet of wildshape (unknown) (420 gold) the amulet "Tinitude" {Wildshape Slay+3 SInv} (753 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. the ring "Heiloito" {Fly rC- Str+2 SInv} (362 gold) [ring of flight] Fly: It grants you flight. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). SInv: It lets you see invisible. a spore talisman (175 gold) the amulet "Ziappel" {Faith *Corrode rN+ Str+2} (697 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). a ring of wizardry (unknown) (420 gold) an amulet of reflection (unknown) (420 gold) a ring of see invisible (unknown) (210 gold) a ring of wizardry (unknown) (420 gold) an amulet of chemistry (unknown) (420 gold) (8, -13, D:3) a +0 sling (12, -2, D:3) a hobgoblin skeleton (20, -7, D:3) a +0 short sword 2 poisoned darts a kobold skeleton (20, 11, D:3) a quokka skeleton (22, -26, D:3) a +0 robe (23, -30, D:3) an adder skeleton (25, -12, D:3) a +0 leather armour (28, 6, D:3) a hobgoblin skeleton (30, 3, D:3) a +0 club (31, -4, D:3) a +0 whip (35, -4, D:3) a +0 dagger (36, -3, D:3) a +0 dagger a +0 ring mail a +0 mace a +0 dagger an orc skeleton an orc skeleton (37, -3, D:3) a +0 dagger (38, 7, D:3) a hobgoblin skeleton (40, 19, D:3) a +1 dagger of holy wrath a goblin corpse (skeletalised by now) (45, -6, D:3) the +3 short sword of Doom {freeze, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (57, -21, D:3) a +0 short sword (57, -20, D:3) a bat corpse (skeletalised by now) (59, -19, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a scroll of noise