mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -5, D:1) a bat corpse (skeletalised by now) (5, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -16, D:1) a frilled lizard corpse (skeletalised by now) (6, 6, D:1) a +0 dagger a stone (8, 8, D:1) a ball python skeleton (9, -10, D:1) a rat corpse (skeletalised by now) (11, -10, D:1) a bat corpse (skeletalised by now) (12, -32, D:1) 4 stones (14, -28, D:1) a +0 rapier (15, -10, D:1) a +0 dagger 5 stones (16, -11, D:1) a +0 club (27, -27, D:1) a quokka corpse (skeletalised by now) (28, -28, D:1) a +0 club (28, -27, D:1) a +0 club (30, -25, D:1) a +0 sling (42, -32, D:1) a +0 short sword (72, 8, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of curing (6, 3, D:2) a +0 club (8, -8, D:2) a +0 long sword (8, -4, D:2) a rat corpse (32, 26, D:2) 3 flux baubles (33, -1, D:2) a +0 short sword (35, -5, D:2) a +0 club (36, 11, D:2) a +0 hand axe