Dungeon Crawl Stone Soup version 0.35-a0-676-g598ad577b8 (console) character file. Game seed: 12075361023715525493 5 mmoncure the Magician (level 1, 0/16 HPs) Began as a Djinni Ice Elementalist on July 5, 2026. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (149 turns). mmoncure the Magician (Djinni Ice Elementalist) Turns: 149, Time: 00:00:31 Health: 0/16 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 38 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions d - 2 potions of heal wounds {unknown} Skills: + Level 0.3 Fighting + Level 2.3 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting - Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft - Level 3.5 Fire Magic + Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 b - Frozen Ramparts Ice 28% 1d5 13% 3 c - Ozocubu's Armour Ice 14% N/A 13% 3 d - Summon Ice Beast Ice/Summ 14% N/A 13% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) You freeze the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal. The jackal is heavily wounded. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) You freeze the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) You miscast Freeze. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) You freeze the hobgoblin. The hobgoblin is heavily wounded. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ♣~<~♣◊◊◊◊◊..♣..#.# ♣~~~♣ ◊◊◊....♣.#.# ~♣♣♣~♣◊◊......♣#.# ♣ ♣~♣◊......♣#.# ◊◊◊◊◊♣~♣......♣#.# ◊◊◊◊◊◊♣~♣.....♣#.# .◊◊◊◊..♣~♣...♣##.# ..◊◊....♣~♣♣♣# #g# .........♣# #@# .........♣.......# ..♣......♣.####### .♣#♣....♣# ♣...♣♣♣♣...# ..#.....#.## #######..... #### You could see a hobgoblin. Vanquished Creatures 3 jackals (D:1) A frilled lizard (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmoncure the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | mmoncure set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 149 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Freeze || 10 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 149 | 149 | 0 | 0 | 97 | 1 | 149.0 | Dungeon | 149 | 149 | 0 | 0 | 97 | 1 | 149.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 149 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+