mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 short sword of protection (1, 0, D:1) a +0 dagger (2, -6, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (7, 3, D:1) an inkwell talisman (20, -7, D:1) a +0 leather armour (28, 7, D:1) a +3 heavy mace (30, 21, D:1) a +0 short sword a kobold skeleton (39, 14, D:1) a bat corpse (skeletalised by now) (41, 14, D:1) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (42, 15, D:1) a +0 club a kobold corpse (skeletalised by now) (44, 1, D:1) a jackal corpse (skeletalised by now) (54, -8, D:1) a +0 scale mail Level 2 of the Dungeon (17, 57, D:2) a +0 whip (20, 3, D:2) a frilled lizard corpse (skeletalised by now) (22, 39, D:2) a +0 robe (33, 10, D:2) a +0 whip (47, 37, D:2) a bat skeleton (48, 38, D:2) a +0 dagger a goblin skeleton (50, 36, D:2) a +0 club a +0 dagger a +0 sling a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton a hobgoblin skeleton (52, 33, D:2) a +0 whip a +0 scale mail a +0 helmet the hobgoblin skeleton of Robin (54, 59, D:2) a ball python corpse (skeletalised by now) (56, 12, D:2) a +0 club a +0 sling (60, 21, D:2) a +0 dagger (61, 18, D:2) a +0 hand axe a +0 chain mail (61, 31, D:2) a +1 animal skin Level 3 of the Dungeon (0, 0, D:3) the inkwell talisman "Ytaukk" {rElec Dex+2} [inkwell talisman] rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). (10, 3, D:3) a +0 war axe (21, 7, D:3) a +0 short sword (22, -5, D:3) a +0 dagger (24, -2, D:3) a staff of necromancy (26, 11, D:3) a +0 spear (27, -3, D:3) a +0 long sword (29, 22, D:3) a +0 dagger (29, 28, D:3) a +2 sling of flaming (30, 1, D:3) a +0 falchion (35, 22, D:3) a rat skeleton (37, 19, D:3) a +0 dagger (52, 18, D:3) 2 potions of moonshine