mmoncure Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (16, 9, D:1) a +0 club (16, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 12, D:1) a rat corpse (skeletalised by now) (28, -4, D:1) a +0 club (29, 0, D:1) a hobgoblin skeleton (30, 21, D:1) a rat corpse (skeletalised by now) (31, -5, D:1) a ball python corpse (skeletalised by now) (32, 3, D:1) a bat skeleton (32, 4, D:1) a +0 war axe (32, 6, D:1) a +0 club (32, 24, D:1) a rat corpse (skeletalised by now) (32, 29, D:1) a +0 short sword (37, 28, D:1) a +0 leather armour (40, 1, D:1) a +0 short sword a kobold skeleton (43, 3, D:1) a +0 dagger a kobold skeleton (44, 6, D:1) a bat skeleton (45, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 4, D:1) a +0 club (46, 29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, -13, D:2) a frilled lizard corpse (skeletalised by now) (3, -11, D:2) a +0 ring mail (4, -4, D:2) a quokka skeleton (13, 8, D:2) a hobgoblin skeleton (13, 21, D:2) a rat skeleton (15, 8, D:2) an adder skeleton (16, -18, D:2) a +0 leather armour (18, -1, D:2) a frilled lizard corpse (skeletalised by now) (18, 2, D:2) a +0 club (35, 8, D:2) a +0 club (35, 9, D:2) a +0 club a +0 sling a goblin skeleton (35, 10, D:2) an adder skeleton an adder skeleton (48, 11, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -5, D:3) a +0 quarterstaff (14, -29, D:3) a +0 whip (16, -36, D:3) a ball python corpse (skeletalised by now) (16, -7, D:3) a +0 dagger (16, -6, D:3) a +0 club an orc corpse (skeletalised by now) (16, -5, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (17, -30, D:3) a rat skeleton (17, -14, D:3) an adder corpse (skeletalised by now) (24, -22, D:3) a bat corpse (skeletalised by now) (24, -19, D:3) a +2 dagger of holy wrath a goblin corpse (skeletalised by now) (26, -33, D:3) a rat skeleton (36, -29, D:3) a hound skeleton (41, -36, D:3) a rat corpse (skeletalised by now) (41, 1, D:3) a +0 dagger (43, -15, D:3) a +0 pair of boots (44, -8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (46, -8, D:3) a +0 club a hobgoblin skeleton (47, -9, D:3) 8 poisoned darts a +0 dagger a kobold skeleton (47, -8, D:3) a +0 club a +0 helmet a +0 animal skin a +0 dagger a hobgoblin skeleton (47, -7, D:3) a +0 club a +0 club a hobgoblin skeleton (48, -4, D:3) a +0 club (50, -8, D:3) a rat skeleton (52, -23, D:3) a bat skeleton (54, -28, D:3) a +0 sling a maw talisman Level 4 of the Dungeon [Shop] Syrch's General Store a parchment of Ignition (627 gold) a +0 flail (52 gold) 5 poisoned darts (45 gold) a potion of attraction (unknown) (45 gold) a +0 sling (22 gold) a parchment of Brom's Barrelling Boulder (195 gold) [Shop] Pealumoi's Antique Weapon Shop a +0 dagger (40 gold) a +0 orcbow of freezing (184 gold) a +0 hand axe (60 gold) the +9 staff of Olgreb {rPois∞} (2000 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. a +2 vampiric war axe (450 gold) [Shop] Vatidis's Jewellery Emporium the ring of the Failed Coup {rElec rPois AC+4 Int+3} (786 gold) [ring of protection] rElec: It insulates you from electricity. rPois: It protects you from poison. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). a +6 ring of intelligence (unknown) (468 gold) a ring of wizardry (unknown) (390 gold) the ring of Mysticism {rCorr Str+2 Dex+3} (487 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). the ring "Cathecwi" {rPois rF+ rN+ Dex+2} (551 gold) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). a ring of protection from fire (unknown) (325 gold) a +6 ring of dexterity (unknown) (468 gold) the medusa talisman of Nohir {-Tele Rampage rCorr Int+3} (427 gold) [medusa talisman] -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). an amulet of guardian spirit (unknown) (390 gold) (4, -28, D:4) a +0 dagger a +0 robe (6, -29, D:4) a hobgoblin skeleton (8, -28, D:4) a +0 dagger a +0 robe (9, -6, D:4) a +0 falchion a +0 ring mail (12, -29, D:4) an adder skeleton (13, -33, D:4) a +0 dagger a +0 robe (13, -23, D:4) a ball python skeleton (14, -21, D:4) a +0 dagger a goblin skeleton (14, 13, D:4) a +0 quarterstaff (19, -19, D:4) a +0 mace (22, -21, D:4) a +0 great sword (37, -27, D:4) a +0 falchion a +0 ring mail an orc skeleton (38, -26, D:4) a +0 mace a +0 leather armour (39, -41, D:4) a +0 short sword 5 stones (39, -27, D:4) a +0 whip a +0 leather armour (39, -26, D:4) a +0 club (39, -25, D:4) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (41, -40, D:4) a +0 war axe a +0 sling a +0 robe (42, 1, D:4) a +0 flail (50, -32, D:4) a +0 dagger (53, -34, D:4) a ball python skeleton