mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 17, D:1) a jackal skeleton (4, 28, D:1) a rat skeleton (6, -8, D:1) a scroll of torment (6, 29, D:1) a bat corpse (skeletalised by now) (7, 15, D:1) a +0 dagger (13, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 34, D:1) a +0 short sword (15, -14, D:1) a +0 tower shield (16, 22, D:1) a ball python skeleton (17, -3, D:1) a bat corpse (skeletalised by now) (19, 17, D:1) a +0 club (19, 18, D:1) a rat skeleton a bat skeleton a jackal skeleton a frilled lizard skeleton (20, 17, D:1) a jackal skeleton (21, 15, D:1) a +0 leather armour (22, 11, D:1) a quill talisman (23, -12, D:1) a rat corpse (skeletalised by now) (23, 31, D:1) a frilled lizard corpse (skeletalised by now) (26, 36, D:1) a +0 helmet (29, -10, D:1) a +0 dagger of flaming (29, 1, D:1) a hobgoblin corpse (skeletalised by now) (30, 0, D:1) a hobgoblin corpse (skeletalised by now) (31, -14, D:1) a +0 pair of gloves (35, 14, D:1) a ball python skeleton (35, 15, D:1) a +0 dagger a goblin skeleton (36, 4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 morningstar a +0 ring mail an orc skeleton (0, 3, D:2) a +0 club a boomerang a +0 ring mail (1, 0, D:2) a +0 dagger a +0 robe an orc skeleton (1, 2, D:2) a +0 short sword an orc skeleton (1, 6, D:2) a hobgoblin corpse (skeletalised by now) (1, 8, D:2) a +0 short sword an orc corpse (skeletalised by now) (2, 4, D:2) a +4 short sword (2, 8, D:2) a +0 dagger a +0 robe (10, 29, D:2) a rat skeleton (14, -18, D:2) a ball python skeleton (15, 16, D:2) a +0 club (17, 19, D:2) a +0 ring mail (24, -32, D:2) an adder corpse (skeletalised by now) (24, -31, D:2) a rat corpse (skeletalised by now) (25, 26, D:2) a +0 cloak (26, 0, D:2) a +0 quarterstaff (32, -1, D:2) 6 atropa-tipped darts (39, -1, D:2) a +0 ring mail (39, 4, D:2) a hobgoblin corpse (skeletalised by now) (44, 0, D:2) an adder corpse (skeletalised by now) (46, -11, D:2) a +0 short sword (46, -9, D:2) a +0 dagger (54, -1, D:2) a ball python corpse (skeletalised by now) (55, -1, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (5, 25, D:3) a frilled lizard skeleton (8, -1, D:3) a +0 dagger (9, 32, D:3) a hobgoblin skeleton (9, 33, D:3) a hobgoblin skeleton (15, 18, D:3) a rat corpse (skeletalised by now) (31, -7, D:3) a +0 club (32, 33, D:3) a +0 club a +0 leather armour an orc skeleton (33, 30, D:3) the +1 pair of boots "Heishroru" {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (34, 7, D:3) a +0 falchion an orc corpse (skeletalised by now) (34, 14, D:3) a staff of alchemy a +0 dagger (35, -12, D:3) 5 poisoned darts (35, -8, D:3) the +4 battleaxe "Currecwa" {pain, Fly rElec Str-4 Int+3} Fly: It grants you flight. rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (47, -2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (7, -17, D:4) the felid corpse of Natasha (skeletalised by now) (11, -4, D:4) a +0 robe (13, 8, D:4) a +0 short sword 4 stones (13, 18, D:4) a +0 ring mail (19, 5, D:4) a +0 dagger a goblin skeleton (21, -9, D:4) a +0 ring mail (36, 26, D:4) 2 poisoned darts (41, -1, D:4) a parchment of Mercury Arrow (41, 5, D:4) a +0 club (41, 11, D:4) a quokka skeleton (43, 25, D:4) a +0 club a goblin skeleton (48, 9, D:4) a +0 flail of protection a +1 leather armour of poison resistance the human corpse of Edmund (skeletalised by now) (64, 20, D:4) a +0 whip 4 stones Level 5 of the Dungeon (6, 0, D:5) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (19, -9, D:5) a +0 whip an orc corpse (skeletalised by now) (21, -20, D:5) a +0 club an orc skeleton (21, -19, D:5) a +0 whip (22, 0, D:5) a +0 ring mail (23, -18, D:5) a +0 club a +0 ring mail (33, -2, D:5) a +0 scimitar (40, 8, D:5) a +0 long sword (41, -31, D:5) a +2 hand axe of sundering (42, -35, D:5) a +0 dagger a +0 robe an orc skeleton (42, -33, D:5) a +0 dagger an orc skeleton (44, -27, D:5) a +0 short sword (45, -42, D:5) a +0 club a +0 ring mail (50, 10, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Uczaxiq's One-of-a-Kind Rings a +9 ring of slaying (unknown) (2013 gold) a +8 ring of strength (770 gold) a +5 ring of protection (770 gold) a +2 ring of slaying (unknown) (140 gold) a +4 ring of dexterity (unknown) (210 gold) the ring "Xam Soid" {rC- rN+++ Will+ Str-3 Slay+4 Clar} (984 gold) [ring of slaying] rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. Str-3: It affects your strength (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Clar: It protects you from confusion, rage, mesmerisation and fear. (43, -28, D:6) a parchment of Leda's Liquefaction (43, -22, D:6) 2 curare-tipped darts (43, 3, D:6) a +0 robe (44, -47, D:6) a +0 hand axe (45, -45, D:6) a +0 club a +0 leather armour (48, -46, D:6) a +0 flail (49, -45, D:6) a +0 dagger a +0 robe (49, -44, D:6) a +0 mace a +0 leather armour (50, -25, D:6) a +0 morningstar Level 7 of the Dungeon [Shop] Hughilee's Antique Armour Boutique a +0 plate armour (324 gold) the +0 leather armour of Ugeiwud {rF++} (477 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 ring mail (72 gold) a +0 plate armour (324 gold) a +1 scale mail of cold resistance (288 gold) a +2 barding (630 gold) a +2 scale mail of fire resistance (378 gold) a +0 ring mail (72 gold) the +2 robe "Lepewoc" {rElec rC+} (574 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. [Shop] Xygab's Magic Scroll Shoppe a scroll of immolation (56 gold) a scroll of vulnerability (56 gold) a scroll of teleportation (42 gold) a scroll of noise (14 gold) [Shop] Weec's Weapon Boutique a +2 scimitar of electrocution (378 gold) a +0 sling (21 gold) a +4 vampiric scimitar (560 gold) 3 atropa-tipped darts (37 gold) 5 poisoned darts (42 gold) a +0 mace (42 gold) a +0 quarterstaff (70 gold) a +2 great sword of venom (336 gold) a +0 hand axe (42 gold) a +0 club (7 gold) (4, -22, D:7) the +3 kite shield "Nienoida" {Reflect, Rampage rCorr Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (8, -19, D:7) a +6 ring of dexterity (27, 10, D:7) a +0 flail of draining a +0 ring mail a +0 mace a +0 dagger a +0 robe (28, 8, D:7) a +0 flail a +0 ring mail (28, 23, D:7) a +0 trident (28, 24, D:7) a +0 flail (29, -19, D:7) a +0 ring mail (30, 26, D:7) a +0 falchion a +0 leather armour (31, 26, D:7) a +0 dagger a +0 robe (32, 26, D:7) a +0 club 4 poisoned darts (34, -21, D:7) a +0 giant club (40, -24, D:7) a +0 leather armour (40, 6, D:7) a +0 glaive a +0 plate armour (41, 6, D:7) a +0 dagger a +0 robe (41, 7, D:7) a +0 mace 2 boomerangs a +0 leather armour (42, -12, D:7) a +0 whip a +0 flail a +0 short sword a +0 leather armour a +0 dagger a +1 leather armour of willpower (43, -13, D:7) a +0 mace (45, -11, D:7) a +0 short sword a +0 flail a +0 ring mail (46, -11, D:7) a +0 hand axe (46, 6, D:7) a +0 war axe (54, -16, D:7) a +0 mace (55, -14, D:7) a +0 sling a +1 quarterstaff of rebuke a +0 leather armour (64, -4, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 leather armour (2, 0, D:8) a +0 dagger a +0 robe (3, 1, D:8) a +0 hand axe a +0 whip a +0 scale mail (6, 10, D:8) a +0 dagger a +0 robe (7, -1, D:8) a +5 great sword a +0 robe a +3 mace of freezing a +0 robe (7, 1, D:8) a +0 dagger a +0 robe (26, -13, D:8) a +0 sling