mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 21, D:1) a frilled lizard corpse (skeletalised by now) (5, 13, D:1) a +0 falchion (6, -15, D:1) a +0 club (6, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -3, D:1) a frilled lizard skeleton (8, 23, D:1) a +0 dagger (9, -1, D:1) a +0 club (10, -7, D:1) a +0 leather armour (14, 10, D:1) a +0 dagger (32, -1, D:1) a frilled lizard skeleton a hobgoblin skeleton (32, 5, D:1) 3 poisoned darts (48, 7, D:1) a hobgoblin corpse (skeletalised by now) (55, 27, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (0, 17, D:2) a quokka corpse (skeletalised by now) (1, 0, D:2) 4 curare-tipped darts (2, 16, D:2) a +0 dagger (3, 20, D:2) 2 flux baubles (5, -15, D:2) a rat corpse (skeletalised by now) (11, -10, D:2) a +0 dagger a goblin skeleton (17, 5, D:2) a +0 spear (17, 23, D:2) a quokka skeleton (23, 16, D:2) a rat skeleton (24, 8, D:2) a hobgoblin corpse (skeletalised by now) (24, 17, D:2) an adder skeleton (25, 3, D:2) a rat corpse (skeletalised by now) (29, 6, D:2) a +4 ring of slaying (42, 15, D:2) an adder skeleton (45, -21, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, 29, D:3) a +0 ring mail (8, -2, D:3) the amulet "Axump" {Wildshape Rampage Will+} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. (11, -2, D:3) a +4 quarterstaff (13, -3, D:3) a +0 club 2 stones (20, 18, D:3) a +0 leather armour (22, 7, D:3) a +0 club a goblin skeleton (30, 11, D:3) a +0 dagger an orc skeleton (31, 7, D:3) a +0 club (35, -9, D:3) an adder corpse (skeletalised by now) (60, 3, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (skeletalised by now) (11, -1, D:4) 5 javelins (16, 7, D:4) a +0 short sword 3 stones (18, 4, D:4) a ring of poison resistance (21, 2, D:4) a +0 whip a boomerang an orc corpse (skeletalised by now) (22, 11, D:4) a +0 club (22, 23, D:4) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (22, 36, D:4) a +0 dagger (35, 24, D:4) a +0 dagger 4 stones a kobold skeleton (35, 26, D:4) a +0 dagger (42, 0, D:4) a +0 dagger (43, 27, D:4) the +0 robe "Onlumma" {Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (44, 26, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 sling (8, -30, D:5) a +0 leather armour (24, -24, D:5) a hound skeleton (29, -38, D:5) a +0 club (29, -33, D:5) a +0 plate armour (30, -2, D:5) a large rock (34, -6, D:5) a large rock (39, -8, D:5) a bat corpse (skeletalised by now) (40, -23, D:5) a +0 scale mail (44, 0, D:5) a +0 sling (46, 5, D:5) a +0 ring mail (47, -7, D:5) a bat skeleton (47, 5, D:5) a bat corpse (skeletalised by now) (48, -4, D:5) a scarab talisman (49, 10, D:5) 6 javelins (68, -26, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 trident (5, 48, D:6) the +10 falchion "Tybodoik" {flame, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (7, 25, D:6) a +0 club a +0 hand axe an orc skeleton an orc skeleton (8, 24, D:6) a +0 whip a +0 leather armour a +0 short sword a +0 ring mail an orc skeleton an orc skeleton (9, 50, D:6) an adder skeleton (12, -2, D:6) a +0 mace an orc skeleton (13, -1, D:6) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (13, 0, D:6) a +0 flail a +0 leather armour an orc skeleton (14, 1, D:6) a +0 falchion a +0 chain mail (16, -3, D:6) 3 large rocks (16, 2, D:6) a +0 dagger a +0 robe an orc skeleton (23, 41, D:6) a +0 short sword 2 boomerangs an orc skeleton (25, 35, D:6) a +0 club a gnoll corpse (skeletalised by now) (25, 42, D:6) a +1 whip of draining (26, 42, D:6) a +0 whip a +0 robe (27, 26, D:6) a +1 whip of venom a gnoll skeleton (27, 42, D:6) a +0 whip a +0 halberd a gnoll skeleton a gnoll skeleton (30, 29, D:6) a +1 flail of holy wrath a gnoll skeleton (31, 30, D:6) a +0 spear a +0 spear a gnoll skeleton a gnoll skeleton (34, 27, D:6) a +0 spear a +0 ring mail (48, 30, D:6) a +0 club an orc corpse (skeletalised by now) (51, 49, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (skeletalised by now) (7, 16, D:7) a +0 flail (8, 20, D:7) a +0 dagger a +0 robe the elf skeleton of Dowan (11, 23, D:7) a +1 rapier of flaming a +0 leather armour the elf skeleton of Duvessa (15, 12, D:7) a staff of conjuration (20, -13, D:7) a +0 chain mail (35, 29, D:7) a +0 scale mail (38, -5, D:7) a +3 trident of draining a +0 robe an orb of guile the barachi skeleton of Jeremiah (42, 1, D:7) a +2 buckler (46, -17, D:7) a +0 sling Level 8 of the Dungeon (0, 0, D:8) a +0 dagger 2 boomerangs a +0 ring mail a +0 flail a +0 scale mail an orc skeleton (0, 1, D:8) a +0 dagger a +0 robe a +1 heavy hand axe a +0 plate armour an orc skeleton (0, 3, D:8) a ring of resist corrosion (7, -50, D:8) a yak corpse (skeletalised by now) (10, -50, D:8) a yak corpse (skeletalised by now) (10, -5, D:8) a +0 rapier (13, -22, D:8) a bullfrog skeleton (22, -47, D:8) a +0 rapier (31, -38, D:8) a +0 club a gnoll skeleton (31, -37, D:8) a +0 flail a gnoll skeleton (33, -38, D:8) a +0 spear (33, -37, D:8) a +0 spear a gnoll skeleton (36, -42, D:8) the +1 long sword "Cochy" {speed, rF+ Str-3 Int+3 Dex+2} rF+: It protects you from fire. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (36, -4, D:8) 6 poisoned darts (46, -3, D:8) a +0 ring mail (47, -15, D:8) a +0 hand axe (55, -33, D:8) a +0 great sword a +0 robe (56, -33, D:8) a +4 long sword a +0 robe (57, -33, D:8) a +0 hand axe a +0 robe (57, -30, D:8) a +2 spear of venom Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 whip a +0 robe a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (1, 0, D:9) a +0 halberd a +0 halberd (3, 0, D:9) a +0 flail a gnoll corpse (skeletalised by now) (9, -4, D:9) 6 boomerangs (12, 8, D:9) a +0 dagger a +0 dagger 5 stones a +0 dagger 13 poisoned darts a kobold corpse (skeletalised by now) (12, 9, D:9) a +0 club a kobold corpse (skeletalised by now) (12, 10, D:9) a +0 dagger a +0 dagger 11 poisoned darts a +0 whip a curare-tipped dart a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (12, 11, D:9) a +2 dagger of electrocution 4 stones a +0 short sword a curare-tipped dart a +0 club 8 poisoned darts a kobold corpse (skeletalised by now) (12, 12, D:9) a +0 club a +0 short sword a +0 short sword a +0 short sword 2 curare-tipped darts a +0 dagger 16 poisoned darts a +0 dagger a +0 robe a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (13, 8, D:9) a +0 short sword 2 poisoned darts a +0 dagger 3 stones a kobold corpse (skeletalised by now) (39, 13, D:9) a wyvern corpse (skeletalised by now) (52, -13, D:9) a +0 hand axe a +0 mace an orc corpse (skeletalised by now) (52, -12, D:9) a +0 hand axe a +0 plate armour (55, -11, D:9) a +0 chain mail (56, 0, D:9) a +2 dagger of freezing (61, 1, D:9) an inkwell talisman (62, -12, D:9) a +0 falchion (62, 3, D:9) a +0 ring mail Level 10 of the Dungeon (0, 1, D:10) a potion of curing (8, -4, D:10) a wolf corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of immolation (4, -2, Lair:1) a wand of flame (7) (9, -5, Lair:1) a yak corpse (11, -5, Lair:1) a komodo dragon corpse (11, -4, Lair:1) a yak corpse (13, -6, Lair:1) a +0 falchion (14, -21, Lair:1) a basilisk corpse (15, -21, Lair:1) a yak corpse (17, -23, Lair:1) a blink frog corpse (18, -23, Lair:1) a bullfrog corpse