mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, -6, D:1) a +0 club a kobold corpse (skeletalised by now) (16, 7, D:1) a rat corpse (skeletalised by now) (20, -20, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, 0, D:1) a +0 scale mail (29, 12, D:1) a +0 short sword a +0 whip a kobold skeleton (32, -7, D:1) a ball python corpse (skeletalised by now) (34, 4, D:1) a hobgoblin skeleton (38, 24, D:1) a ball python corpse (skeletalised by now) (39, -23, D:1) a +0 whip (40, -5, D:1) a +0 short sword (58, 5, D:1) a storm talisman Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (21, -8, D:2) an adder corpse (skeletalised by now) (31, -24, D:2) a +0 dagger a goblin skeleton (39, -26, D:2) a frilled lizard skeleton (39, -25, D:2) a rat skeleton (40, 3, D:2) a ball python corpse (skeletalised by now) (44, -25, D:2) a +0 club a goblin corpse (skeletalised by now) (44, -11, D:2) a +0 robe (45, 7, D:2) a +3 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 25, D:3) a +0 dagger a kobold corpse (skeletalised by now) (14, -10, D:3) a +0 whip (22, 27, D:3) an inkwell talisman (24, 26, D:3) an adder skeleton (25, 6, D:3) a +0 club (27, 36, D:3) a +0 dagger (32, -13, D:3) the -1 pair of boots "Toeshroz" {rElec rC+ Int+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (42, 14, D:3) a rat skeleton (49, 4, D:3) 2 javelins Level 4 of the Dungeon (0, 0, D:4) 7 gold pieces (1, 0, D:4) 11 gold pieces (5, -6, D:4) a large rock a +0 dagger a +0 leather armour