mmoncure Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, 19, D:1) a bat skeleton (7, 28, D:1) a +0 ring mail (12, 35, D:1) a +0 whip 2 stones a kobold skeleton (22, 31, D:1) a +0 robe (24, 4, D:1) a +0 leather armour (25, -10, D:1) a +0 ring mail (28, -5, D:1) a +0 ring mail (28, 29, D:1) a +0 short sword a stone a kobold skeleton (32, 24, D:1) a +0 robe (34, -1, D:1) a hobgoblin corpse (skeletalised by now) (35, -2, D:1) a hobgoblin corpse (skeletalised by now) (37, 25, D:1) a +0 sling (41, 29, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (1, 3, D:2) an adder skeleton (1, 35, D:2) a hobgoblin corpse (skeletalised by now) (5, 37, D:2) a +0 spear (8, 6, D:2) a bat corpse (skeletalised by now) (12, -1, D:2) a +0 robe (16, 1, D:2) 3 boomerangs (18, -6, D:2) a +0 ring mail (20, 13, D:2) a rat skeleton (37, 5, D:2) a +0 club (38, 13, D:2) a bat skeleton (42, 4, D:2) a +0 quarterstaff a goblin skeleton (45, -13, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (48, 20, D:2) a quokka corpse (skeletalised by now) (49, 33, D:2) a +0 club (50, 32, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 13, D:3) a +0 short sword (14, 3, D:3) a parchment of Static Discharge (15, 7, D:3) a +0 club (19, 4, D:3) a ball python corpse (31, 25, D:3) a ring of protection from cold